SO COOOOOL!!! This might be my favourite game in this jam. Honestly, I want play more about it, can we see more content in the future?
Play game
Graviscape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #255 | 4.167 | 4.167 |
| Overall | #532 | 3.867 | 3.867 |
| Enjoyment | #534 | 3.767 | 3.767 |
| Style | #1446 | 3.667 | 3.667 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale the forces of gravity to guide the rocket to the space station.
Development Time
Comments
Loved it! Only complaint is that the first level is misleading. I thought it was an intro showing that the rocket hit a space station and got damaged and now I had to start moving the rocket with the size of the planet and it wasn't happening. Then I accidentally hit space and then I understood.
Very Clever Game! I love to see this being expanded and being built on!
The trajectory of the ship sometimes felt a bit like guess, miss and try again, it's hard to know how hard the planet will pull on you just based on size. Maybe being able to see the trail at the beginning (like in Angry Birds Space to give an example) would help a little without making the levels redundant/too easy. Besides that I didn't have any issues, really nice take on the "Scale" concept.
Really cool interpretation of the theme. Gravity puzzles are always fun!
Great idea and execution! One of the best fits for the theme I've seen so far.
This was the best game suiting the theme that I have played so far, the only criticsm is that the game lasts too short. Because I genuinely enjoyed playing it :D
Congrats to Dev Team,
Good Job
It's a really good idea, and the atmosphere of the game is really nice! I'm not sure I understood how I won, but it was a good experience, congratulations!
"I wish there was more" 100% Really like how you used the theme, it just makes sense. A super comforting experience with nice shadows, good sfx, music! My only comment would be the difficulty, it's a little bit too easy and it just left me wanting like one extra mechanic to round it out, but 96 hours is so little time so be proud :) A whole different direction than my top down space game, super fun to see how many different games come from one sentence. I hope you enjoyed the jam!
Another gravity-game! :) I really liked the idea and the presentation too! :)
Interesting idea! I wish there were more levels, since I really enjoyed playing it! The game is nice and fun
"I wish there was more" is exactly the type of criticism I like to see =)
We actually ended up pivoting halfway through the jam when our original attempt at this idea wasn't coming together. I think we ended up with a much more fun, streamlined game but at the cost of it being a little smaller than we would have liked given we had so little time to explore the final iteration of the idea.
Anyway, thank you for playing it!
Using discrete values for the planet sizes was a really good idea, and really like the sleek style!
Creative idea to put a twist on "Built to scale" and use planets. I had a similar idea but decided to go a different route.






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