Super Polished and sick music!
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A Story About Spacetime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #147 | 4.136 | 4.136 |
| Style | #215 | 4.364 | 4.364 |
| Enjoyment | #245 | 3.955 | 3.955 |
| Creativity | #355 | 4.091 | 4.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you rescale the level in order to make jumps you otherwise wouldn't be able to.
Development Time
Comments
Woah! This game is really cool, the animations are super smooth and the game feels very polished. I also really like the gimmick. The game reminds me a bit of Cave Story with the art style and level layouts. Amazing job, great game!
This was such a cool game and I loved the idea behind it. Levels 8-12 were too hard for me though, I had to use the unlock all levels code and I only finished levels 10 and 12 out of 8-12 lol. I loved when you introduced the concept of rescaling the level mid-air too.
The style is absolutely wonderful and really cool mechanic with great execution. Slightly repetitive in terms of the platforming but probably a wise choice to focus on the one mechanic. Congrats
It's a cool idea that are executed very well. I think GMTK would love to feature games like this. Out of what I've seen so far, this has to be one of few that really embraces the jam theme. Well done!
The music is amazing! I also love the puzzles, they are really fun to complete. The resizing in mid-air thing broke my brain, and that is a good thing. Well done! :)
This is extreme polished! I can't believe you made it so you can change the color palette... I liked the mechanic also.
I loved the game! It's amazing the amount of polish you managed to make in under 4 days, and the pixel art is so cute!





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