Obviously a lot of work done really well here, looking great, good job! Maybe bit of a bit more than there was time to chew for a game jam and so it's a bit janky in general and I didn't love the controls, felt distracting from the main action. Still, can't deny this is kind of awesome as the start of something!
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C-Rydah's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #3837 | 2.777 | 3.000 |
| Overall | #4646 | 2.520 | 2.722 |
| Creativity | #4858 | 2.546 | 2.750 |
| Enjoyment | #4965 | 2.237 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can scale your space ship micro or massive. using the type of scaling you can avoid laser contact. when large you deal more damage with bigger lasers. using size and speed helps you get to the end.
Development Time
48 hours





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