I loved the voiced explosion noises. Watching the trains fly off the bridge gave an oddly nostalgic feeling, think it reminded me of the original RCT games haha. Really impressive!
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Those Aren't Toys's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #426 | 3.924 | 3.924 |
| Creativity | #437 | 4.045 | 4.045 |
| Enjoyment | #606 | 3.727 | 3.727 |
| Style | #733 | 4.000 | 4.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I interpreted "Built to Scale" in a more thematic way for my project. The theme made me think of to-scale models, like model train sets that a dad would put together in his basement. My dad never did this. Not sure where I'm getting this experience from. I really enjoy the way scale can alter how we interact with objects. Take a large object and scale it down so you can manipulate it? That's just really cool to a child. We should think like children more. Pick things up and throw them because that's cool. I dunno, I hope you dig it.
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(Optional) Please credit all assets you've used
3D assets from https://kenney.nl/
Outline shader from redvillusion on Youtube






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