Nice one! Great mechanics with a great level design, great job! :)
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RoboBobo [GMTK Game Jam 24 Version]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1091 | 3.633 | 3.633 |
| Style | #1109 | 3.820 | 3.820 |
| Creativity | #1314 | 3.660 | 3.660 |
| Enjoyment | #1314 | 3.420 | 3.420 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is built to scale itself and the objects in the world
Development Time
Comments
Feels very polished and well made, the lack of checkpoints do be unfortunate, and I wished you didn't die from touch just the sides of spikes. But I liked the Sonic-esque level design, especially the speed you get when rolling around as the little guy, great job!
I really like to just get faster and faster. Also the art style is pretty nice (The Robot smiles whey you Jump!). But it was a bit frustration to start all over again when you die.
My End score was 28.
Hey! Nice job on this one, the game is fun and the rolling robot too ahah. I wish the controls were less "floaty" tho. I also find it a little bit frustrating to restart the entire level when I touch a spike. But I like it, and for a game done in 4 days, it's fantastic!
Fantastic work on the character design and gameplay. The gravity feels a little too floaty. but good job for a 4 day jam game!
Saw your game on the Redit Game Dev Discord, really enjoyed the style :) music got a nice Sonic vibe, and the robot is so clunky and cute :) got around 30 cranks in 5 mins. Well done !
Putting a trap right under the roll was very fun :D! Very nice and fun game!
Cute game with cool mechanics! i wish the controls were a little snappier tho, but enjoyable nonetheless!




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