Really liked that it was a space shooter with no shooting. Seemed like good game play flow, fuel would be getting low but still having chances to continue. The screen size felt tight, would have like a little zoom out I think. Loved crunching some triangles. It was immediately intuitive game play and you can figure out to go after bigger shapes and not bother with smaller ones.
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Upscale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #405 | 3.842 | 3.842 |
| Style | #461 | 4.184 | 4.184 |
| Overall | #880 | 3.711 | 3.711 |
| Creativity | #3108 | 3.105 | 3.105 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player is literally inside the figure, and increases in size over time. In addition, the figures themselves break up into 2 smaller pieces
Development Time
48 hours
(Optional) Please credit all assets you've used
https://assetstore.unity.com/packages/p/crt-free-248066
https://assetstore.unity.com/packages/p/free-pixel-font-thaleah-140059





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