This is such an awesome little game! Especially if its your first, really well done!
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SCALDRIS : The Arcane Architect's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #3473 | 2.908 | 2.908 |
| Creativity | #3550 | 2.972 | 2.972 |
| Overall | #3696 | 2.823 | 2.823 |
| Enjoyment | #3903 | 2.587 | 2.587 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play an adventure game where you help a mage obtain the book of knowledge. You can rescale everything around you and even yourself!
Development Time
Comments
Very nicely done. Some feedback might be that the controls are a bit unintuitive. K and L to cast the spells especially since you'd have your left hand on WASD and your right hand on the arrow keys so you have to move your hand to cast the spells. Maybe they could've been the right and left arrows? But all it all it was a really great first game, well done!
Very cute entry. I love the music. I also appreciate the decision to show the scale of the character, it's useful for learning how to platform. Great work!
I think it’s a nice concept. I enjoyed playing this but a few things could be improved, for example the UI text was sometimes overlapping with the in-game text (when picking up the potions for the first time). Good job though, especially for the limited time.
Very nice for a first game! I think something went wrong because I “won” by dying on the spikes before the slime? But it’s nice to see how you used the scaling mechanics differently.
I think we shouldn’t have ressources for the spell, or only one for both of them. And the red up-scaling spell should have some use :p
I really enjoin you to polish the game, maybe make a full tutorial level and up to 5 actual level because you do have quite some mechanics. Maybe put less levels of scaling too it would make the game smoother. Anyway, great job!
Thank you for your feedback ! Yes there was a bug where when you die in last level you actually win lol, i didn't have time left to add something for the red spell, and yes there were too many scaling steps, i might reduce that if i ever work on the game again ! Thank you for your comment, and have a nice day !
Loved the art style. the mechanics were fun but one thing to take notice for games like this is how players may abuse a mechanic to skip the level!
I like a lot of the ideas here! I think tighter controls and more forgiving hitboxes (especially on the big spike) would make it feel pretty great.
I like the aesthetic you're going for, and the gameplay was honestly pretty smooth! I think the game is, however, severely lacking in polish as far as things like inconsistent pixel size and some weird interactions(specifically the spike hitboxes). All in all, a fun game that just needs a little more time in the oven.
Really interesting concept! While it could definitely use some polish, I enjoyed playing it nonetheless. With some puzzles and better graphics, I feel like it could be a great standalone game! 💖
Whew. The QWERTY-Confusion thing took me for a spin there but I got it eventually.
Cool concept! On the first level I found the jump a bit too janky for those block jumps so I just glitched through the blocks.
Another thing - the audio outputted was positional? you move away from it a bit and you can't hear it anymore...
Overall great for your first entry!
Thank you for your feedback ! Sorry for the inconvenience caused by controls i should've thought about that. For the audio i really didn't pay attention to that hahaha ig u're right because it felt like the sound disappeared at the end of the level and i thought i didn't loop it. I will fix that as well ! Thank you again for your comment :)
Nice game! I'm personally not a fan of having to break the physics and move through tiles, but other than that the mechanics are good. I feel like you could do a lot more with this.
This is a good game. Maybe the control instructions were wrong or it's just me? However, I have enjoyed it. Well done!
Congratz on your first entry! I really liked the concept of the spells, next time you can try out and make it so that your character has more contrast then the background itself, it will help with the clarity and intention!


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