I love this so much! Great puzzle, would play for hours! :D
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Build Two Scales's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #53 | 4.596 | 4.596 |
| Overall | #134 | 4.149 | 4.149 |
| Creativity | #416 | 4.054 | 4.054 |
| Enjoyment | #488 | 3.796 | 3.796 |
Ranked from 540 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The scale's monetary values and trinket size can be made to the player's will. Players and customer's pricing scales as time goes on. And we literally built two scales 😉
Development Time
Comments
Insanely well-made game for just 48 hours. The art and the mechanics are awsome!
Absolutely loved this! Had a ton of fun, and found out that the only way to get past Day 30 was to get lucky, but I was successful!
The idea is awesome, and the art is absolutely beautiful. Good job, guys!
Cool concept and amazing art. Great job! I didn't have to change my trinkets though as the scepters just beat every trade.
Very polished game overall. Love the art, love the music. The items' effects might need some balancing though. It didn't take long to get a triple bone scepter setup and from then on I just needed to organize my shop to not accidentally sell my weapons.
Really nice game! Impressive that it was made in only 48 hrs! Liked the art style and the gameplay loop. The trinket abilities interaction with the stock was nice too.
Some feedback:
- Add right-click or some quicker way to put stuff and remove it on the scale? Sometimes it’s swaps with the existing item which is slightly annoying.
- After getting certain trinkets, it’s kind of overpowered for several days, making it a bit repetitive.
Played a few times and I’m stuck here. How can the scale reach $180? Even if everything were weapons, the max would’ve been $168? Even with other trinkets I still have no idea how to reach there… The jam page says it can be played until day 30 so I guess it’s possible.

Great game! Only played 4 days, so I don't know what endgame is like.
Daaaang, such a polished, finished game. I like how a bit of puzzle-game-esque strategy kicks in after you dealt with a couple of customers.
Needless to say, a superb artstyle with cozy atmosphere. When are you building a Steam page? lol
Very clever game! Nice mechanics and pretty art!
Very polished for a game jam game...
And yeah, try to find some devastating combinations!
Great game with beautiful and colorful art, i spend quite a long time playing this game ! Really great work !





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