Love the idea and the art direction ! It's a bit confusing at the begining but i got the hang of it !
(maybe the boss is too long to beat)
Nice game !
Play game
Indie Inferno's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #192 | 4.390 | 4.390 |
| Creativity | #229 | 4.195 | 4.195 |
| Overall | #328 | 3.983 | 3.983 |
| Enjoyment | #1438 | 3.364 | 3.364 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about a film bro who wants to make good cinema. As a player you will have to constanly move the camera's focus scale to deal damage to your enemy while also dodging proyectiles making them shrink when you focus them
Development Time
Comments
Well, I can there's only one phrase to describe this game: Absolute Cinema!
Alright well, this game just oozed style. Learning to focus to dodge projectiles took me a min but after that I was really satisfied with this experience. No complaints, great work!
This is great! I loved the story and the memes/references on the still images! Just a note on the gameplay: It's hard to change the camera value with a trackpad because of scrolling, there could've been an alternative on the keyboard as well (maybe there was but I didn't see it). Great job either way!
This is awesome! juggling having to focus on either the either the enemy or the projectiles made the combat so much more interesting. great work!
Pretty cool game! I am guessing the camera mechanic is inspired by the fatal frame series'. I really like the camera based gameplay here.
Wow the art style of this game I straight love it! The gameplay mechanic is pretty fun as well. I really liked playing your game it was a really fun playthrough. Amazing work!
I really enjoyed the visuals and general theme of the game. I feel like the game is a little bit difficult but it was a great time !!
What a unique game. The visuals were incredible. Also I loved the opening cutscene and the dialogue. Well done!
The art and style of this game is extremely well done, I love how everything feels! My main concern with it is how hard it was to keep the producer in focus sometimes, this game is actually pretty difficult. I wasn't able to get very far into Act 3, which is when the difficulty really spiked I feel. I think the game juice on the producer and the projectiles he fires could be tuned up a bit. Maybe add some extra particle effects, sounds, or screenshake to make it feel a lot better and smoother. His teleporting should also have some other type of feedback attributed to it. Other than that, this was a pretty good game, nicely done :)
I just rated a game and called it one of my favorites for the visuals and style alone, and this game will sit nicely next to it as one of my favorites for the visuals and style alone
The SECOND i thought "oh they arent gonna do anything cool with the scale part its barely a problem, I can just walk around", the third act did something extremely cool with it
I say this while also dying 3 times because i forgot walking around was stated at the introduction.
Criticism: There is not enough of this game, I want more.
WOW! INCREDIBLE! So much polish that it’s glistening. Clean and confident art, super unique concept, detestable protagonist. Love it. A lot of the playthrough moved quite slowly, with my eyes reading faster than text could appear + quite lengthy fights. This was totally fine, until I started dying. And I died a lot. Ultimately, an absolutely excellent product for the given time !
Wow this is an excellent game, wonderfully executed! Art and music are top-notch. I loved the references in the opening intro. And the game was fresh and such a creative twist on the theme! I felt the intro was a bit too long winded, especially because of the text speed. It also took me a few seconds to understand exactly what my goal was once I got into the game but once I did it was very fun. I think I ran into a bug in Act 3 where I become unable to damage the boss? I'm not sure. Overall an absolutely incredible game! The team did an amazing job and should be very proud.
Incredible to see a game like this in a gamejam with such a nice collaboration and well worked out presentation (including the itch page). The art and story was funny as hell and I enjoyed the references to the old classics. It's also nice to see a classic DOOM game finally, (it rly had that feel dodging the projectiles). The only thing was the pacing, it was a lil slow and that could've easily been prevented! But overall, incredible execution and a title definitely worthy of hitting the spotlights of GMTK 2024!
Enjoyment 4
Creativity 5
Style 5






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