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Scaleton's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #196 | 4.386 | 4.386 |
| Overall | #201 | 4.090 | 4.090 |
| Enjoyment | #338 | 3.883 | 3.883 |
| Creativity | #495 | 4.000 | 4.000 |
Ranked from 427 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Throughout the game your gun keeps scaling up in size , affecting the way you traverse the caves. This game is about the ever-changing challenges that come with an increasingly big gun.
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets, ideas, and code, were created during the jam by us.
Full credits in the game's description.
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Comments
Very polished game is very enjoyable to play. The ending was explosive. :)
Thank you!! I'm glad you enjoyed it :D
True hehe
Wow, you really do scale a ton. Love the ending!
Thanks! Happy you liked it! :D
We considered naming it "scale-a-ton" haha.
Had a lot of fun with this game! Great art, and a really cool concept. I am waiting for a sequel with new mechanics :)
Thank you very much!! Maybe one day hahaha. :)
Really cool mechanic and great art!
Thanks!!
Just amazing. The game feels incredibly good to play. Great art, level design, concept and sound. Super satisfying. I just wish there were more things to do in the rooms as they feel a bit emtpy. Congrats!
Thanks a lot! Appreciate all the kind words and agree wholeheartedly with your feedback. :)
haven't finished it yet, but this is sooo fun. the style is really cool, the skeleton is just 100% adorable AND the music is really good. my favorite game i've found from the jam so far. :)
Thank you so much! Super happy you had fun.
Hope you ended up finishing it :)
Great metroidvania design, intresting puzzles and awesome guns art.
Hey, thanks! Glad you liked it :D
Managed to finish! Great game, love the idea of the map changing depending on the gun size. Maybe add some secrets in the different rooms and enemies or something to raise the stakes.
Thanks! Happy you finished it! :D
Secrets could be cool.
Cool idea that I can't go anywhere with any weapon. Makes you think about how to plot a route to the target
Thanks!! :)
Super fun concept and awesome level design. Upgrading your gun each time was very satisfying. For sure one of my favorites.
Thank you Sid! Appreciate your kind words!!
Cheers!
Very fun game. The levels flowed well and I always knew where to go. You distilled the feeling of a metroidvania so well.
Thanks a bunch! That's all thanks to @NoamP's meticulous level design. :)
Literally a mini metroidvania. I love how his jumps get more and more difficult the larger his gun becomes, it's great.
Thank you! :D
Wow I think I've found my favorite game in the jam. Across the board near perfect execution. The puzzles were challenging but fun, the art and music are spectacular, and the premise is unique and catching. Definitely could see this developed into a full game. My only points of critique are that it takes a while before you figure out exactly what the game is. I spent quite a while wandering around waiting to find out what I was supposed to do and shoot. And, that the cute little doots of the first gun go away so quick! I was having so much fun dooting! Excellent job, you should be very proud!
Thank you so much!!! Your kind words mean a lot to us, very happy you enjoyed it. :)
We 100% agree about your points of critique, we have those two things noted to change after the jam. ^ ^
10 / 10 would play again!!!!!!!
Tyvm!! Glad you liked it!!
Really interesting game! Love the idea, and would love to see it fully developed into a full game!
Thanks!! Maybe one day haha.
This looks like a fun game, I softlocked myself tho xD
Thank you! As far as we know there aren't any places where you can get soft-locked, so it may have just been a puzzle that seems impossible at first. That's on us for not making it clear enough that it's a puzzle, if that was the case.
Either way thanks for playing! :D
This is awesome. The fact that you designed an interconnected metroidvania in just jam time is crazy. That takes a lot of skill and intentional design. Y'all should be super proud.
Thank you we are super proud of how it came out!
Very cool. Fascinating level design. Must've been very meticulous to develop. Nice work
Brilliant game!!
Thankyou!! :D
This is a beautiful game. The level design was great (no softlocks that I found) and a great idea of how size can both limit and extend your freedom to get places. On top of that the music and art was amazing too!
thank you so so much! im very happy there are no softlocks in the game (that we found lol). glad you enjoyed it!