this was very pleasant and fun, i liked this :}
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Rat Scales Skyscraper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #2702 | 3.173 | 3.173 |
| Overall | #3721 | 2.818 | 2.818 |
| Creativity | #4129 | 2.783 | 2.783 |
| Enjoyment | #4200 | 2.496 | 2.496 |
Ranked from 415 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a small rat scaling large buildings, in more ways than one! As you climb you grows if you let go of the building you shrink! Try to keep as small as possible, make it to the top!
Development Time
(Optional) Please credit all assets you've used
see description for full credits :)
Comments
As a fellow climbing game creator, based. Love the coherent style, but couldn't quite grasp the shrinking aspects of the game, the run I won was at max weight basically the whole time!
Love the audio cues on where the rocks are going to fall. It’s very satisfying to watch the vertices on the rat pop out one at a time as the little guy gets bigger.
Nice graphic style! The game is pretty boring though. On normal mode, you can just move diagonally and never hit any obstacles. Hard mode is just: 
The graphic style is okay, but unfortunately not much has been done with 3D, which would have been exactly possible in 2D. At the beginning you grow very quickly and then almost not at all. You could have started smaller. I was hoping that something would happen, but nothing does. What was the timer for? Is there an end? All in all, though, I had fun :3
I'm glad you had fun anyway, yeah probably shouldn't explained a bit better but if you let go of the building you can shrink mid air (so you can climb but fall a bit to climb more if that makes sense, so you can like briefly shrink yourself as you go up if you let go of the building and latch back on quick before falling too much) sorry if that didn't make sense! There is an end! :)
Love the style of the rat model and how it gets CHONKY over time!
personally, i found this lacking - the gameplay got repetitive and boring quick, and easy when you realize when music happens, the rock is dropped on your current position, so you just move from previous position to a new one
the best charm was the visual style of the low poly 3d with a realistic rat texture thrown on, that was cute and my favourite part.
with some polish, various levels aand more of a 'puzzle' feel with different things to scale, different obstacles, this could be super fun! but this just wasnt for me
Fun game, I like the two steps forward one step back sort of mechanic with the jumping off and on the building. Well done :)
How is it so nice to play. It looks like a shitpost, in the best way possible, but it plays smoothly. I like :)
Loved the atmosphere. The rat slowly growing in size with the individual vertices growing and shifting was super uncanny. Felt like something was gonna approach me from the other side of the building. Also loved the cheese collection sound 👌
Super fun! The normal mode has a really nice difficulty and hard mode feels like a real sisyphus simulator! Also loved the sound at the top ;)





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