wow
Submitted
Scales Of Libra| Criteria | Rank | Score* | Raw Score |
| Creativity | #83 | 4.387 | 4.387 |
| Overall | #112 | 4.175 | 4.175 |
| Style | #304 | 4.294 | 4.294 |
| Enjoyment | #404 | 3.843 | 3.843 |
Ranked from 1389 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can scale the gecko's shadow by moving back and forth in order to survive as long as possible.
Development Time
(Optional) Please credit all assets you've used
- Most 3D-Assets are from Synty's "Ancient Empire" Pack.
- Title Theme "Feel Good Island" by Brandon Morris
- Main Racing Theme "Dizzy Racing" by Zane Little
- Most sound effects are from sonniss' free gdc-releases
- Button Click Sound by Kenney.nl
THE PRESENTATION IS SO COOOL, I LOVE THE THE TREX,,,, I HOPE THEY CAN LIVE A HEALTHIER LIFE ONE DAY
Great concept, art, and execution.
Felt bad for making them suffer so i stopped.
12/15, wouldn't torture again lol👍
The only crime is that there is only a html5 build, so we can't play this while there is no internet :(
The idea behind this is genius! Simple concept, but very challenging to play 👍
Really creative idea and concept. The art is really cute. Nail it!
I love this idea, it's simple, but extremely well executed. The difficulty is fine, however, sometimes it's a bit hard to keep the track of shadow and the actual track at the same time. Well done!
thanks for the constructive feedback!! yeah, personally i second that - the meteors are a bit too much too soon :'D we're planning on bringing an update after the jam ends to fix that and make it easier to keep track of the two dimensions and more readable / practical regarding user experience in general :)
playing with shadow is a neat idea !
Sad that I am so bad at agility games XD
Anyway super art style / cinematic / humour!
great take on the theme, super well executed and polished !
5 on 5 on my side !
What a cute idea!
Playing with the gecko shadow is an interesting concept.
I love the graphics and the cut scene at the beginning is very well done. I feel sorry for the poor gecko :c
Good job!
Haha the story of this game is incredible! Love the use of a projector to determine scale. It feels really challenging in a good way navigating both the projection and the 3D space. Great work!
wow... well polished game with brilliant mechanics in 48 hours... Perfect
Good core mechanic well implemented, and the art style is really unique and nice.
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