Fun game! The ice physics and the way the wall jump worked made it quite tricky sometimes but it was still reasonably difficult. The level desgin was really well done and there so many of them too
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Drag To Resize's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4474 | 2.400 | 3.667 |
| Creativity | #4988 | 2.510 | 3.833 |
| Overall | #5121 | 2.364 | 3.611 |
| Style | #5473 | 2.182 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic of the game is to resize elements to complete levels
Development Time
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see description for full credits
Comments
I like the way you can resize the boxes until you have only a player wide gap between it and a wall, then zoom up, wall jumping on top of the platform. Great game and great mechanics to deal with. The Player slips a bit to much for my liking but the level design was... >chef's kiss<!
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The levels were very fun. I'm glad I downloaded it despite this warning :) The graphics were cute and the controls were easy to understand. Hopefully you'll take part in the GMTK again!!! :)
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It was fun to play and considering that you were only a team of three, you did very well over the course of 4 days. :D
Itch told me this page was "quarantined", but I downloaded the game anyway, and I'm glad I did :) Really interesting spin on a platformer! I do think the jump should be a lot less weighty, that would make landing the jump a lot easier. But wow, you created so many levels! I also spent the entire jam doing level design, but I only finished half a level haha. Nice work!
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It was pretty fun to play, even though I had problems with the controls at the beginning, but you quickly get used to it


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