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A jam submission

Skeleton OriginsView game page

Help the Skeleton to regain their lost glory
Submitted by pasbugi — 2 days, 1 hour before the deadline
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Skeleton Origins's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#28943.1683.168
Style#29863.0653.065
Overall#30843.0063.006
Enjoyment#32752.7852.785

Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Skeleton is literally built to scale objects, and there's a twist at the end :)

Development Time

48 hours

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Comments

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page
Submitted

Cool little puzzle platformer. I liked the humor of it. Found the telekinesis to be a little difficult to control. Overall great entry!

Submitted

I think this is a nice puzzle platformer but the controls are a bit frustrating. It feels very strange that the collision shape of the player is rounded and that he can slide of edges because of that.  When I was dragging boxes around they were being dropped all the time. Other than that I enjoyed this one.

Submitted

Good idea an puzzles, mouse control could be a bit better and it is a bit shame that you cannot take a box from under another box (tiresome with bigger box piles). Overall a good idea and nice art, good job!

Submitted

There's some jankiness with the mouse controls and a bug didn't let me return to a certain room (the one with the hat), but you have something going on there with this idea, keep going!

Submitted

This is such a nice little puzzle platformer! The physics were a bit awkward at times and it felt weird having the smaller range, but that didn't take away from my fun at all. It was relaxing and I loved building my character out of calcium. I won't spoil it for others but I love the ending you were able to put together in such a short time :)

Nice job!

Submitted

Very funny game! I had a hard time with a lot of the jumps. It seemed like they were set up so that if you didn't time them perfectly, you wouldn't make it. That being said, I think the game has a lot of charm. Well done!

Submitted

THIS WAS GREAT! i had a lot of fun playing it and the mechanics were well designed. yeah there were some troubles manipulating the boxes, but overalll i think the platforming was fun and the game turned out great especially for only doing the 48 hours! congrats!

Submitted

Pretty jank game but still fun, i liked the dialogue quite a bit

Submitted

I love the character, I'm terrible at platformers though so I couldn't get far. 

Submitted

It was really amusing, the skeleton looks very funny and badass. Sadly the fun stopped after I got softlocked in a level where there's boxes above you, and water. I couldn't reach the boxes, and scaling seemed to do nothing.

Submitted

A bit slidey for a platformer, and the box movement feels a bit tricky and obtuse. However there's definitely something in the idea here that can be expanded upon 

Submitted

It's a bit rough around the edges, especially with the box move mechanic. But the concept is good with some good music on top of it!

Submitted

difficult but rewarding! love the concept and such a good riff on the theme. great work :)

Submitted(+1)

"Drink milk", is what they said.

"It's good for your bones", they said

Thats what I have from it! Im 100 % boner now!

(+1)

in only 48 hours?? impressive!

in only 48 hours?? impressive!

Submitted

Very creative theming for the game! The dialogue was really funny haha. I also enjoyed the platforming puzzles, although I wish the mechanic of scaling the boxes was brought in a little sooner. Other than that, I think this is a great submission!

Submitted

This is a very unique take on how you get your powers in a Metroidvania. 

As others have stated, fine tuning the controls would take this to the next level 

Submitted

Great story, could be an interesting metroidvania, but player controls could be imporoved

Submitted (1 edit)

Nice idea to collect bones. The gameplay is cool. The level design is nice but the 3rd level was a little bit difficult for me (It feels like the blocks are a bit slippery). Good job ! 

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page