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A jam submission

Grid WizardView game page

A deckbuilder where your cards manifest as shapes on the board and you have the power to change their size!
Submitted by Hazelstorm, Aucious — 8 hours, 48 minutes before the deadline
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Grid Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3593.8683.868
Overall#6143.8253.825
Creativity#7153.8953.895
Style#13553.7113.711

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The shapes you place on the grid are made bigger and smaller when you use the Transmute ability, which was inspired by the "scale" part of the theme. The gameplay loop focuses on "building" the best board every turn by altering the size of your shapes to save space and trigger adjacency-based bonuses. The game is also a deckbuilder, a genre whose main feature fits with the "building" part of the theme.

Development Time

96 hours

(Optional) Please credit all assets you've used
Art by Teal Knight
Music by Hazelstorm
Font: https://www.dafont.com/alagard.font

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+2)

This is extremely creative, some good stuff! I love deckbuilding roguelikes, and this is a very fresh take on the genre, definitely has potential. 

If this was playable on browser it would've done so much better, which is a shame. Really enjoyed it, good job!

Developer (1 edit)

Thanks, glad you liked it! We were originally working in Godot 4.3 .NET which does not support web builds, and unfortunately there wasn't enough time to port it to Godot 4.3 before the jam deadline. A web build will be coming after the jam is over! :)

Submitted(+2)

I played this game much longer than I intended to, even though I usually don't enjoy these kinds of games. Really well made.

Submitted(+2)

Solid game! I'm a sucker for deck building roguelikes so this was a ton of fun. Learning the mechanics took a bit of time, but after getting it down it was very engaging.

Submitted(+2)

Surprisingly in-depth roguelike! The block puzzle aspect was creative and interesting. The music is also very good!

Submitted(+2)

I really love Tetris, so I was excited when I saw this game combined with Tetris elements. I think adding sound effects and visual effects during the attack phase could provide better feedback for the players. I love the mechanics of this game and look forward to seeing it continue to develop in the future! Good job!

Developer(+1)

Thanks, I like your game's mechanics too!

Submitted(+2)

I enjoyed this one! I typically suck at card games but I had a blast playing through this about 5 times. I would love more sound effects though, it does go a long way in registering what actions took place. Overall love the design and gameplay though !! :D

Developer(+1)

Thanks! Glad you like it :D we didn't have enough time to add sound effects during the jam unfortunately!!!

Submitted(+2)

It took me a while to understand the mechanics, but once I did it became fun. I would suggest making player HP green and placing his sprite on the opposite side of the board since for 3 rounds I thought it was just another enemy and didn't get where my own HP was.  I like that it has strategy and a block-placing mechanic gives a new layer of puzzle to the gmaeplay

Developer

I've recieved this feedback a few times, and it's in the works for the post-jam update

Submitted(+2)

I remember that game by Kustili where you have to place blocks pieces in order to fight monsters. This is like a reimagining of that, and it really shows the quality ! Another game that has great potential !

Submitted(+2)

Super unique game mechanic and great gameplay!! Best of luck in the jam :))

Developer

Thanks, you too!! 

Viewing comments 29 to 21 of 29 · Next page · Last page