I love these kinds of games! Your twist on the genre worked very well when it came to the theme, and the art style was very defined while also being very unique! Keep up the good work!
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Wreck The Rocks!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1294 | 3.426 | 3.426 |
| Creativity | #1438 | 3.617 | 3.617 |
| Overall | #1769 | 3.397 | 3.397 |
| Style | #2764 | 3.149 | 3.149 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to build your ship to face bigger and bigger threats.
Development Time
(Optional) Please credit all assets you've used
See description for full credits.
Comments
Really cool concept! Started getting difficult once the roving cannons came into play, but still fun! I wonder how the game would be different if different parts of the ship or asteroid could be damaged? I think it would be really cool to see the asteroid break apart, and it would be a neat way to represent your HP, but I could also see it being really frustrating going into a level and then losing because your guns got destroyed and you couldn’t shoot.
I love the visuals and design, and the concept is very cool too! The gameplay is pretty cool too, it really allows the player to get creative in choosing how to solve each challenge, which I think is pretty dang awesome.
If I were to give one suggestion, it would be that the sounds felt a bit inconsistent, and I feel like they need some tweaking in terms of volume mixing. But cool and unique game, and a very good effort!
Really good game! Art fits so well and the gameplay is really engaging! I played it through twice to try out some different designs!
Good stuff! It like the strange designs you wind up with
I did skip all the dialogue by accident
That was really fun and reminded me of Gummi Blocks from Kingdom Hearts or Lego.
Definitely put a big goofy smile on my face lol
Something I would look into is that it's very easy to accidentally skip dialogue because you're already clicking the shoot button from trying to beat the timer before you die.
Great job! I would suggest taking a bit more time to balance the levels of your music and SFX but I assume you ran out of time.
Loved the building mechanic to scale up the size of your ship. Great work!
Super intuitive, made me feel like a real space hero. Excellent work.
funny game !! it has a bit of text but not too much, the gameplay works great and is quite simple to understand nice job
Pretty nice art style and color palette! Really creative take on the theme! Awesome job!
I like the ship editor a lot and it's great that you added a preview button so there's less surprises when the round starts. All around a great game. Nice job!
I'm not that good at this. But this is a true inspiration for me! I really need building in my games and levels.
( I can see the threat is literally bigger and bigger )
i love this Game! Its really awesome and I had fun with all the planning. Awesome work!
Awesome idea. Shooting audio could be a little overwhelming at times(specially towards the ending). Would love to see enemies with different shapes, but can totally understand why that could be too much work for a Jam project. With all that said, it still very impressive how much depth you guys managed to provide with a few days of work. Great job.
Also, the final cutscene was perfect.






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