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Time to Scale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #220 | 4.360 | 4.360 |
| Overall | #999 | 3.667 | 3.667 |
| Creativity | #1701 | 3.528 | 3.528 |
| Enjoyment | #2197 | 3.112 | 3.112 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale skill
Development Time
96 hours
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Comments
Game looks and sounds really great c: Had a little bit of trouble understanding the skill but the game is really creative
A very relaxing and fun experience! Loved the levels and the idea behind the main skill. One issue was when I accidentally made a block too thin and had to try to click it precisely, which was a bit frustrating. Anyway, great job with this project!
Music, art, and creativity is through the roof but had lots of trouble understanding the magic system
Nice game, I found the scaling boxes mechanic a bit confusing at times, but overall the game is very interesting. Also the art and music are awesome!
Stunning art, I enjoyed it! The levels could be harder however, I found them fairly easy
The art style is really cool, the level design is fun, I had a good time! With some polish to the mechanics this could be a great game! Great work!
Great presentation! The actual movement of the platforms can be a bit janky at times, but the idea is very nicely tied to the theme of the jam.
well done, especially for such a short jam! it got a bit too challenging for me to finish, but i really enjoyed it. all the original assets blew me away. also, very true to the theme
Great interpretation of the theme and wonderful visual style. Great job!