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Cosmic Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #819 | 3.850 | 3.850 |
| Style | #1218 | 3.775 | 3.775 |
| Overall | #1616 | 3.450 | 3.450 |
| Enjoyment | #3491 | 2.725 | 2.725 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls for the game involve scaling a cube controlled by the player
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I love the shiny white graphics
thanks!
Really solid concept that comes together with the visual and sound effects, the backing tracks are also stellar!
The control scheme is definately tough to get the hang of so i'm curious about that update hah
My only other note would be to make the generated terrain have less of a hard cut at the end. Maybe with some fog or an animation if it doesn't tank the performance lol
Thanks for playing! I'll see if I can do a clean transition, it would be nice for sure
The effects are awesome. Especially the world collapsing when I you die!
Thanks so much!
Had a hard time understanding how to move the eyeball exactly, but the idea is pretty good and can see it overall being great with a bit more tuning, still a good game.
Thanks for playing! Come back when the jam ends for those tuned controls
I am curious to see how the controls will feel after the jam. I am not dexterous enough to get anywhere currently, but the concept is nice. Great work! :)
I look forward to hearing your thoughts again soon!
Very odd to control, but cool game
Thank you for playing!
Very cool looking and fun to play, although it's quite complicated to learn. The music and sounds were on point too!
Thank you!
Cool concept, game was very well polished, had fun.
Great to hear, thanks!
Really love this one, very creative concept, great realization and perfect sound! (Controls could have been chosen much better, but I got used to them after some time)
Thanks very much for sticking with the...unique...controls!
I only now understood that it sounded not the way I ment it to be, my honest apologies, I didn't mean to offend. I really loved this game)
No offense taken! I hastily changed the controls at 2am the night before and I agree with how bad they feel. The day after the jam I'm changing the controls to be better
You know what, this was very fun to learn. I'm not that good at this game (and yes, the controls are kinda weird too), and I only played on peaceful mode lol, but the basic concept is very unique. I like the challenge of scaling the cubes up or down depending on the obstacles ahead. Also, for a 96 hour development, this was quite polished. Well done!
Thank you so much! Glad you enjoyed it