took me by a surpise that there is a twist! i wasnt sure if the final map is exactly wat i created. great job nonetheless!
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Human Test #11's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #477 | 4.024 | 4.024 |
| Overall | #543 | 3.861 | 3.861 |
| Enjoyment | #718 | 3.667 | 3.667 |
| Style | #957 | 3.893 | 3.893 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You start playing a simple puzzle game and then you find yourself in a massively scaled up version of the same game.
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
A strange game. It is clear that the blue dot has a navigation system and from a technical point of view it is cool. I can't say that I really liked the game, but it has its charm. Switching from a top view to a dot was unusual, as if we had swapped places and now we are the ones being driven. As for the technical part, I don't understand why the camera in 3D always tends to fall. In my opinion, this spoils the immersion process.
Probably my favorite game this jam so far, 5 stars across the board. Super simple but such a creative concept and so well executed. My only critique would be for the second part to not just 1:1 copy the moves you made and have some AI actually try to stop you, but very fun nonetheless.
Took me a bit to figure out what the puzzle was, but eventually figured it out! Esp the twist at the end. Echoing other comments, the theming was very original. Curious how the design of this game came upon your discussion on the announcement of the game jam theme! As this is my first game jam, I will def return to this submission for inspiration.
Genuinely and amazing game with an unsettling atmosphere, I'm usually not too big on puzzle games but this is a really fun one and I played through it multiple times. I absolutely LOVED the twist I didn't look at screenshots or read anything so it genuinely caught me off guard. I love it!
A bit short but very original!
You had me with the twist ;-)
The AI on the second part was not very challenging, but I guess it's difficult to code in such a short time.
This game has a great look and feel! Excellent post processing effects!
to easy because when you are in the maze you just half to go a different direction than you tried to stop. also this feels like it was submitted for lat years jam roles reversed
This is such a unique idea! However, I didn’t realize for a while that the pillars in the second round were basically mirroring what I had played in the first round. Somehow it ended up way too easy to beat the second round though.
I feel there is still an interesting concept hidden in here somewhere. I hope you’re able to figure it out if you plan on expanding this in the future!
That game mechanic twist is very cool! The gameplay is a bit short but is fine (for 48 hours of development time) :)
Very cool, I just wished it was longer and harder when you switch side! Hope to see you in GMTK 2025!
Oh my god this blew my mind. New favorite in the jam. What an amazing twist.
Great work! This is really interesting and can be surprisingly challenging. Good effort for the jam, I enjoyed it a lot!
A bit too short for me, i would have loved to play more ! But seeing you've done it in 48h that's great!
neat take on the theme! might come back to this one again.




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