Nice job! Definitely yelled Kobe while trying to cross map the food in
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Tiny Feast's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #384 | 4.233 | 4.233 |
| Enjoyment | #1021 | 3.533 | 3.533 |
| Overall | #1088 | 3.633 | 3.633 |
| Creativity | #3006 | 3.133 | 3.133 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We tackled the theme from two angles: you play as a tiny mouse in a large kitchen, and you build up piles of objects to scale up to higher places.
Development Time
(Optional) Please credit all assets you've used
See description for full credits
Comments
I don't know what is worse, the little mouse making a mess or the Dust Machine 3000. Works pretty well and looks amazing! More physics PLZ the pottery needs to break :P WTH who bought the fake ceramics?!
Sadly I couldn't reach the last bread. Though found myself carrying a big iron pot but not the small chairs... So many questions XD
Love the artwork! Very cute game, and who the hell throws a cookie in the garbage!
I really enjoyed playing this! We made something very similar to this before but in 2D, not for the game jam though. The only suggestions I have are that the UI could use some more work like displaying which items have been collected and which ones still need to be, improving the grab text, etc. and the camera angles got a little weird sometimes (maybe add an option to move the camera up and down?). This game was super cute and I would totally play a full release of this! I love the physics-based nature of it!
This game is really cute and cozy, the models look like they're made of clay :)
Thanks for taking the time to check out our game! Sorry that it sounds like you didn’t have the best time with it. Like I said to another reviewer, difficulty was something we were a little worried about after developing it for so long, but we hoped the chill atmosphere and lack of definite fail state would allow players the mental freedom to experiment and find fun with the physics.
Our goal however was to make a goofy clumsy physics-based game where you pile a bunch of junk in a messy pile, so I think we achieved that goal and I’m really proud of what we’ve made in such a short time (even if it’s a little glitchy haha). Great idea about the ragdoll physics though, that would be awesome!









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