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A Tiny Big Dreamer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #95 | 4.523 | 4.523 |
| Overall | #381 | 3.952 | 3.952 |
| Enjoyment | #962 | 3.559 | 3.559 |
| Creativity | #1022 | 3.775 | 3.775 |
Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale is the core mechanic of the game, as we progress by altering the size of our character and defeat enemies by changing their scale as well.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credit
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Comments
OMG! Your artstyle is amazing!!! The music is really fits the game. It really helpful that you've added a tutorial in a beginning
Really well polished, art and musics are amazing ! I think the round gathering part could be faster and harder, but otherwise I have a great time ! Didn't seem to be able to "beat" the boss even though I threw all possible rounds at it, just survived until the credits rolled. Is it the only way to win ?
Great looking game. Awesome menus.
This game was very well made! Solid loop, great art and the music matches the mood.
That was a lot of fun to play! The art was magnificent, the music matched the boss fights, and the ending was juuuust creepy enough to put me on edge. Your team did a great job making this!
Thank you!!! we put a lot of effort into doing so
The visual art really stands out here. The gameplay and music are cool as well, but I felt they didn't quite fit the art style.
What a strange dream. But in the other hand what a beautiful and polished game !
Well done :D
Art looks very cool and professional, and the concept is both simple and fun to play. It messes a bit with my brain, but in a good way :) congrats
I liked the idea but I felt it could be faster the part that you have to match the balls.
Great job!
Awesome artwork and gameplay is too fun!!
Beautiful art and a very fun idea!
Very cool concept with stunning visuals! Great work! :)
love the art and creativity. I enjoyed the game!
what a cool idea :D
Love the art and the music!
I loved the art style and concept you make. Cool game!
It is amazing how my brain defaults to "Red in Red Bucket" and I appreciate that you tried to make me break the habit. I love the art!
It would be nice if the rings started blinking before the last bullet that could hit them. Also, I would love a clearer indication of when the collection round is going to end, because I found myself feeling a little like I was just waiting for it to happen. Some sort of meter would be great.
I also would love for this to be a little tougher! The boss fight could afford to move a little faster and have more attacks, and some sort of loss condition in the start would really amp up the stakes. (I totally get it though, Jam entry).
Thanks for the feedback!!
A lot of effort was put into it. It showed! Love the art. Good game:)
I like the mechanics when you collect bullets. I get it pretty quick, but along with time, my head goes dizzy and starts getting harder. Hahaha, hahaha. Fun game! Cool Art style, really high-polished!
Great art and cool concept. I found a bug where I couldn't gain size again and I was too small and I couldn't continue :(
Good game, a enjoy a lot the concept of idea!