Fun little game, with nice presentation to boot! Though I did find the hitboxes a little bit hard to judge at times.
Having to scale up/down to maximise my combat ability was a cool mechanic!
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #285 | 3.921 | 3.921 |
| Overall | #822 | 3.728 | 3.728 |
| Style | #1010 | 3.868 | 3.868 |
| Creativity | #2127 | 3.395 | 3.395 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player in this game can change their size, giving them advantages and disadvantages.
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Fun little game, with nice presentation to boot! Though I did find the hitboxes a little bit hard to judge at times.
Having to scale up/down to maximise my combat ability was a cool mechanic!
Wow this is crazy polished. Very fun. Loved all the little details, like the boss screen before the fight. Longsword with the slight ranged attack rules, got through the slime king pretty easy with it.
This was fun! Nice and juicy, I feel like there is definitely some balancing and improvements to be made on a lot of weapons and power-ups, the dominant strategy seems to be pick sword and stack speed. It was well executed and really enjoyable for a jam game, though; great job!
I really like this game and am going to come back later. I like the fact that some powerups relate to your size the art is and sound is also amazing and I could play this for a while amazing job. :D
Very nice roguelike game, I love how you can use the scaling to dodge the bullets while scalling up to attack.
Well done!
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