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A jam submission

Augment DreamsView game page

Augmented Dreams - Game For GMTK2024
Submitted by Dario Meillon (@DancingGiants), atonbara, Kohni, davigj, Nerfherder, adammusicworld, BigRayito — 1 hour, 5 minutes before the deadline
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Augment Dreams's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#5853.8383.838
Style#6164.0864.086
Enjoyment#6913.6863.686
Creativity#10953.7433.743

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game takes place inside the mind of little brothers, who always love to play and imagine their toys fighting in grandiose scenarios. The game takes the "built in scale" theme in both the narrative, as the kids play in little sets that are built in scale, and in the gameplay itself, as you need to build your character as the enemies continue to scale in difficulty

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

Loved the concept! I liked seeing my character progressively being built out of the scraps as I continued to play. Dialogue was a bit confusing and quick to read, but overall a really nice game! :)

Developer

Thank you for playing! We will definitely take more care with the pacing of the dialogue for the future.

Submitted(+2)

Such a cool little experience! I loved it! Managed to one shot the entire game :D

One thing you guys can try and fix, I thought there was an input delay on the attack, but the push button actually works on release, not on press.

But yeah, here's my bad boy :D


Developer

Thanks a lot playing and for the feedback, I love to see the toys people end up creating :)

Submitted(+2)

Very nostalgic to me, at first I wasn't really sold by the mix of both pixart and digital painting, but a friend told me that it could refer as toys been seen as video game character by the childrens so in the end I really liked it!
Gameplay wise it's simple, but enouth to tell the story and I also work really well with it.
The music was also really cool as the visual.
So yeah good job to all the team members I had a great moment playing it!

Developer(+1)

Thank you for giving it a chance, and thanks for your kind words!

Submitted(+2)

I loved this. Very cute narrative being told here! The art is real nice and sweet. I loved the character designs! And the last arena for the nightmare was well done (I didn't expecting the eye to blink! Gross! Haha)

A few observations! The dialogue went a little fast, especially on the intro, so I missed a little of it. And speaking of dialogue, I noticed that the brother that broke the toys, his dialogue was on the right when in the room, but in the fighting ring, his toy was on the left, along with his dialogue. It may have been better to keep both on the same side, as at first I was confusing one brother for the other. 
The parry was a bit hard to get the hang of (I think I got it in the end, noticing that my parry only worked if I clicked on the enemy's first change of color instead of second) and I understand that the color solution was probably due to not having time to animate the attacks.
I wasn't sure why sometimes I got the chance to attack twice, but I'm not complaining there, the more chances the better.

This game was great! Thanks for making it! <3

Developer

Thanks a lot for the feedback, the reason you were able to attack twice is because there's an ability you get when selecting the Yellow Alien head that when you parry correctly the enemy paralyzes for 1 turn

Submitted(+1)

Gotta say this is my favorite game of the jam, and I've played quite a few games now! Full story, awesome graphics, cool implementation of "Built to scale", seriously great job! I had a lot of fun!

Developer

I really appreciate your kind words, thank you so much

Viewing comments 25 to 21 of 25 · Next page · Last page