Do the pickupables help to build the snowman? I couldn't get to that because the minute time limit is pretty short.
This game also seems to be using some advanced Unreal effects, I have a powerful machine and my fans kicked into high gear. You might want to put the effects on low from the start in the future.
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A Snowy Helping Hand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2953 | 3.143 | 3.143 |
| Style | #3165 | 3.000 | 3.000 |
| Overall | #3657 | 2.833 | 2.833 |
| Enjoyment | #4615 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Snowball is scaled up through your efforts
Development Time
(Optional) Please credit all assets you've used
Stylized Clay Forest Village (Unreal marketplace)
Stylized Landscapes 5 biomes (Unreal marketplace)
Comments
I had a lot of problems with level sequencing and getting my cutscenes to trigger properly so I striped them all out at the last minute to at least have something to show. There was an ending cinematic where a snowman appeared out of your ball with the snowman being scaled to the ending size of your ball and decorated with any items collected. That gave a nice player choice of either collect items or make the ball really big as both are not possible in a single 1 min run but maybe encourages a replay where you then go for the other choice. I was also playing around with menu options for the player to select your own time limit for more relaxed gameplay and achieving both choices in a single session, that didn't make it in the finished build either which was a shame as a 5 min timer allowed for the rolling of a truly gargantuan ball.
Unfortunately I don't really understand why the performance is so bad and whether it's being caused by an engine setting or my own poor coding practices/choices.
Charming game! Adding a snow shader on the ground could enhance the visuals. The music fits perfectly with the atmosphere. However, the motion blur made it difficult to play for extended periods.
Cute game, could be enhance with a snow shader on the ground.
Would greatly appreciate it if you checked out my game!
This is cute. The z fighting on the grounds was kind of hard to look at though.
A fun little game. I didn't think of a snowball scaling up, very cool!





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