Great and simple premise though the early levels 2 in particular are a bit tight on tolerance making them more frustrating than good for learning the game
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sCATle Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #609 | 3.952 | 3.952 |
| Overall | #1558 | 3.468 | 3.468 |
| Enjoyment | #1646 | 3.286 | 3.286 |
| Style | #2706 | 3.167 | 3.167 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic of the game revolves around the player’s ability to change scale. This scaling mechanic is not just a fun toy but a fundamental element that drives the gameplay. Players must cleverly use this mechanic to navigate challenging terrain, solve intricate puzzles, and progress through the levels. The scaling mechanic is also hindrance of the player, Certain obstacles and challenges are designed to exploit the player’s changing size, making them a “stone” in the path that tests the player’s ability to adapt and strategize.
Development Time
96 hours







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