That was a really fun entry! And you even made a puzzke game in three hours. I didn't think that was possible :D
Play game
Card Sorter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #6 | 3.418 | 3.625 |
| Gameplay | #10 | 3.418 | 3.625 |
| How much do you enjoy the game overall? | #10 | 3.064 | 3.250 |
| Audio | #12 | 2.828 | 3.000 |
| Overall | #14 | 2.852 | 3.025 |
| How well does the game fit the theme | #20 | 1.532 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank you! I'm glad you enioyed it!
I genuinely did not expect all of this positive feedback... I got the flu this past week (unfortunately still sick now 🤒) so I had to nix what I had planned to do for this jam and throw together something that took a lot less energy/efficiency/focus. I just kinda ad-hoc designed this as I went haha...
I'm so happy you had fun with it. Thank you for playing ^-^
I like games like this, it was smooth, nice sounds and nice visuals - only thing was, I'd remove the need to click twice, as GreenBeak says below, its un-needed as there is only one empty space, and it was a little frustrating to play with that in place, only a minor point though and I enjoyed this otherwise :)
It runs smoothly, though it didn't feel fast due to the unnecessary clicks. It doesn't matter which card you click, there is at most one possible move, so you could just remove the need to click on the empty space, even more so because you cannot deselect a card once you have clicked on it. Only half the clicks needed, whoosh!
Also in a physical variant of this kind of game you can always move several stones/cards/whatever at once when they are in the same column/row which also speed ups the game significantly.
I found the sounds to be a bit unpleasant to the ear if heard repeatedly.
Thank you for playing and your feedback :)
I completely agree; I'm not particularly satisfied with this game and it has a lot of problems, some obvious, some not so much.
I had planned to do something completely different for this jam, something more like a narrative mini-visual novel with a puzzle game interspersed between, but I got the flu and did not have the energy/mental capacity to write or work fast/efficient to pull that of, so I just kinda threw this together right before the deadline. It's got a lot of issues.
Again, I really appreciate your feedback.



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