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Hungry Hungry Space Hippo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #3463 | 2.917 | 2.917 |
| Overall | #4395 | 2.611 | 2.611 |
| Enjoyment | #4614 | 2.361 | 2.361 |
| Creativity | #4826 | 2.556 | 2.556 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Hippo's scale grows everytime it eats a fruit.
Development Time
48 hours
(Optional) Please credit all assets you've used
Seamless Space Backgrounds
CC0 1.0 Universal (CC0 1.0)
Public Domain https://creativecommons.org/publicdomain/zero/1.0/
Void - Environment Pack (1.0)
Commissioned from: David (https://x.com/chroma_dave)
Distributed by Foozle (www.foozle.io)
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Comments
Lot of bugs when you take an asteroïd. Style is ok but the gameplay is not really interesting. Ennemies stays in the middle, we don't notice growth. Oh and UI's scales is out of screen.
But it was nice to play once.
Maybe it was too hard. The game really has potential but it needs juste some improvements. And the designs are really really cute.
The game physics seem to be a bit broken, as some of the meteors are unavoidable. But that didn't stop me from winning :)
It could be fun if the hippo's growth was more noticeable and things would bounce off him, breaking the cages with a few precise hits.
Fun, funny, cute, great job! I love the hippo and I love to make it win.
really good game!
Hello, composer from the game "Crescendo" here! Very cute game, and I like that the animations manage to match the rhythm of the music! I also loved that there was a story attached to this and made me really want to free the baby hippos! I could definitely see a whole game around this concept with different levels and villains/bosses maybe. The ideas are honestly limitless when it comes to hippos in space and mad scientists haha. One idea though is that maybe there could be various amounts of skills and abilities that you learn, and I'm honestly thinking something like Mega Man does with their abilities.
Thank you, Glad you liked the game! The music was actually a last minute thing I made up with BeepBox on the last day so I’m relieved to hear it turned out well for you :) and yes we had more ideas as well that we wanted to implement like originally the hippo can attack the captors with her dash once she reaches a certain size (since originally we were gonna have a UI for the size)
Cute and funny take on the theme, loved when the asteroid hit me and send me fliying...felt very space-y
Thank you! The asteroids weren’t supposed to be bouncy but the script we prepared had them gathering in the middle (this is why the captors do that) so we made them bouncy as a quick workaround but I guess the asteroids being bouncy ended up having some fun results XD