Really enjoyed the concept! Having low health most of the time made the gameplay more intense. I wish I had more control over the health of my character when needing to change size. The concept for the story was also cool. The different weapons also made gameplay interesting.
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The bone collector's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2497 | 3.000 | 3.000 |
| Creativity | #3234 | 3.062 | 3.062 |
| Overall | #3317 | 2.938 | 2.938 |
| Style | #3893 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player and enemies scale proportionally to their health, makin certain corridors inaccessble.
Development Time
96 hours
(Optional) Please credit all assets you've used
Font : Pixelify Sans by Stefie Justprince (https://fonts.google.com/specimen/Pixelify+Sans)






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