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A jam submission

ScaletonView game page

Puzzle platformer where size matters
Submitted by Slime (@SSlime7), NoamP, the_great_cheeser, Tr1nket (@RotemFeldman), gogefr — 2 days, 1 hour before the deadline
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Scaleton's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1964.3864.386
Overall#2014.0904.090
Enjoyment#3383.8833.883
Creativity#4954.0004.000

Ranked from 427 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Throughout the game your gun keeps scaling up in size , affecting the way you traverse the caves. This game is about the ever-changing challenges that come with an increasingly big gun.

Development Time

96 hours

(Optional) Please credit all assets you've used
All assets, ideas, and code, were created during the jam by us.
Full credits in the game's description.

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Comments

Viewing comments 247 to 241 of 247 · Next page · Last page
(+2)

Okay that was really funny fun

Developer (1 edit)

Thanks, happy you enjoyed it :D

Submitted(+3)

Great game, loved the ending and that the bigger the gun the more fun

Developer

Thanks :D <3

Submitted(+3)

The games as satisfying as its sound effects which are satisfying. Swell job.

Developer(+1)

Thanks a bunch haha

Submitted(+2)

Great game! Ran into some bugs though; with the guns not being able to destroy blocks right next to the player, and being completely unable to access one room I had previously visited (when walking in the room, the screen would fade but I would be teleported to the room entrance I was trying to walk through). Regardless of bugs, I had a great time!

Developer (1 edit) (+1)

O wow, thank you!!!
We're aware of the blocks sometimes not destroying next to the player, but we weren't aware of a room where you get teleported back out as you enter (we had something similar in testing but thought we fixed it) Do you by any chance remember where that was so that we can fix it after the jam?
Either way, thanks a lot for the feedback and for playing, we appreciate it!!

Edit: Oh I think we found it, a short bit after the first upgrade... can't believe we missed that haha.

Developer(+1)

oh wow i completely missed that! just went back again to check where that teleport is and i found it, nice catch! and thank you so much for the feedback!

Submitted(+3)

Very fun, very satisfying!
Some guns have an issue shooting blocks right next to the player and the jump is occasionally clunky, but those are surprisingly minor issues considering the timeframe.

Developer

Ty so much!!! We're aware and are sad about those issues :')
But really happy you enjoyed it otherwise!!! :D

Submitted(+3)

Really great level design ! As you go by the same places you can see that each block has a reason to be there, that's pretty neat. Art is also really nice, it really conveys the increasing absurdity of the size of the guns

Developer

Tysm, that's exactly what we were going for!!! Really appreciate the kind words :D

(+3)

The best game i played today. Nothing to add :-)

Developer(+1)

Tysm!! :'D <3

Viewing comments 247 to 241 of 247 · Next page · Last page