very cool game made in such as short time,i think it would be nice if there is also something that helps the player to time the beat visaully
i also think the main menu theme is better because it has clear and easy to follow beats
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #14 | 4.400 | 4.400 |
| Polish | #72 | 3.100 | 3.100 |
| Overall | #73 | 3.375 | 3.375 |
| Creativity | #75 | 3.500 | 3.500 |
| Gameplay | #116 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Cash Prize
I understand the rules of the jam and am opting in for the potential cash prize.
very cool game made in such as short time,i think it would be nice if there is also something that helps the player to time the beat visaully
i also think the main menu theme is better because it has clear and easy to follow beats
Managed to clear it! Though it feels like every enemy just follows the same pattern of attack-attack-attack-block. A bit of variety probably wouldn't have hurt. Maybe some sort of head's up as well just before the attack comes, like they flash white just before attacking or something? And blocking seems to work even if you miss the timing, which is a bit weird haha.
All in all, pretty good for something you made in 72 hours!
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