Note: I have just updated the version of the game to version 1.1, which addresses some of the issues mentioned by the comments below (fast frost, too much slowdown, etc.). For more detail, check the patch notes on the game page.
Play game
Core Bound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #44 | 3.600 | 3.600 |
| Enjoyment | #65 | 3.000 | 3.000 |
| Overall | #69 | 3.150 | 3.150 |
| Use of the Limitation | #73 | 2.933 | 2.933 |
| Presentation | #89 | 3.067 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1, Just me
Software used
Unity, Audacity, ElevenLabs, DALL-E, Paint 3D, freesound.org, craftpix.net
Use of the limitation
The story for my game is that Earth is rapidly cooling down and freezing over, hence the user has to seek refuge in the Earth's core. As a result, all green found in the game assets was replaced with an icy-blue color to reflect the loss of vegetation and life on Earth.
Cookies eaten
At least a dozen


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