I love the idea! I really wish we were actually forced to make a move through either some time-limit or something like "can't skip x consecutively" - I think that could have added more challenge to the game, as otherwise after one point it became a game of waiting for the right move and skipping everything else. I would love to see a non game-jam version of the game with more challenges/content/modes. Super impressive that you managed to do it all within 3 hours! Great work!
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Conveyor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #4 | 3.727 | 3.727 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 3.182 | 3.182 |
| Visuals | #18 | 3.182 | 3.182 |
| Audio | #21 | 2.636 | 2.636 |
| How well does the game fit the themes? | #31 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 41 minutes


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