this is one great looking game, i love the artwork and animations, also the footsteps on the ground is a nice touch! the office was less of a good experience for me just repeating the shape on screen, but i did like talking to my coworkers :D
Play game
Just Another Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #27 | 4.432 | 4.432 |
| Innovation | #377 | 3.136 | 3.136 |
| Game Design | #385 | 3.273 | 3.273 |
| Overall | #411 | 3.205 | 3.205 |
| Audio | #415 | 3.159 | 3.159 |
| Theme | #755 | 2.659 | 2.659 |
| Fun | #803 | 2.568 | 2.568 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The calm before the storm in this game is about quite literally getting yourself ready well enough to start the day. It’s all about preparing for the work ahead. The storm is trying to deal with the expectations of society despite perhaps not being your best self. The storm phase is all about you trying to do what you need to do whilst you’re in a very low state of your life, and recognising that maybe you need to take better care of yourself as a priority.
Did you write all the code and made all the assets from scratch?
No, some assets were used to fill in gaps:
Kenney - Emote icons + Textures
Code - Git-amend & DOTween
Comments
I liked the idea and graphics in home section.
I wish there was a more obvious goal in the game. It is good as an experience but feels strange as a game. I felt bad doing these minigames-duties, for some reason they made me feel pointless :D
Othar than that, nicely done!
Really pretty game. Loved the perspective chosen for the home area and the shift from home to work being visually distinct was a good way to indicate the storm shift. Good job!
Interesting interaction game, I didn't get the theme really but overall a nice game to do small minigames in.
I had all my bars full eventually, sad that there was no calm music or much sound (tho I read there was a bug with sounds)
Well done!
Thanks for playing and taking the time to leave feedback! Originally there was supposed to be a more strong contrast between the home (calm) and work (storm) sections of the game. The workday was meant to be more warioware style, with fast-paced mingames that are stressful to deal with. But we kind of ran out of time and the intensity of the storm was lost.
I love the idea and the art! Time moved very slow do, I lifted weights like 5 times in the morning. I would have expected work day to be more stressful, but it was actually pretty chill.
Did you guys invent a completely new art style and game design? :ooooo
I loved the slice-of-life-y concept of this game, really creative interpretation of the theme! I enjoyed all the little tasks to do! Some more feedback would be useful during certain times--for example, I wasn't sure what to do in the apartment after clicking on everything until it transitioned to the office, and at the office I didn't know what to click on or just to wait for things to come up, or what the end goal was. But overall this was a neat little game and I enjoyed playing!
The game's art is fantastic. I especially loved the mini-game of matching the shapes.
Very interesting application of the theme. The initial part of the game’s graphics were very beautifully done.
The animations and art is fantastic.
I feel like the game is missing some key mechanics, I felt it was missing some auditory feedback for events, and I wasn't sure why and when things were happening in the game. I finished all the events in the apartment, and then didn't know what to do for a period of time, then I teleported to the office.
Overall though, I think it's a unique concept, and again, the art was brilliant.
Maybe the real storm was that black dude who popped out of nowhere to jump scare me!
Very relaxing. Great Work! I woud have hoped for more content during "work". it feels a little repetitive
Thank you! Yeah, the office section was meant to be more like warioware. Very fast paced minigames that were both impacted by your stats and could affect your stats. Unfortunately we just didn't get enough time to properly implement it, or design enough minigames to really fill the space. It's definitely something we're looking at refining after the ratings are done.
The game's concept, graphics, music, and artwork are all really beautiful and successful. Well done and good luck!






Leave a comment
Log in with itch.io to leave a comment.