Pretty cool! It definitely starts to get easy once you have a lot of power ups but still fun.
Play game
Hall of Hador's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #312 | 3.361 | 3.361 |
| Audio | #313 | 3.278 | 3.278 |
| Graphics | #339 | 3.583 | 3.583 |
| Fun | #348 | 3.306 | 3.306 |
| Innovation | #355 | 3.167 | 3.167 |
| Overall | #372 | 3.259 | 3.259 |
| Theme | #644 | 2.861 | 2.861 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Make use of your time in a calm phase to gather your equipment and prepare for an incoming storm.
Did you write all the code and made all the assets from scratch?
Yes except the music.
Comments
Lots of fun and promise in this one! The controls could be a little tighter but it's really a great game!
The audio selection was atmospheric and fit the game and story very well. The visuals are well done. The gameplay loop of scaling up platforms, collecting upgrades, then having to shoot up the boss is very fun. Overall, solid game 👍
First time I got destroyed, and the second time I destroyed haha. Very good idea and the execution was great as well. Only critique I have is that the movement can feel weirdly unprecise at times, and movement in the hydra section was very hard due to the multitude of platforms. Great game though had a lot of fun. Fantastic job!
Well done! This game felt like it was halfway between doodle jump and risk of rain 2. I'd love to see more work done on it!
love the art!! it was a challenging and the music fit really well. would have loved a gun shooting sound
Very cool, quick little game. Loved the art. I loved how you can propel yourself a little higher with the recoil of the gun, neat detail.
I found it great fun! A bit challenging but I enjoyed that too. Controls could be snappier but it was great fun to play through
The battle with boss is pretty challenging, pretty intense battle for me, I am not sure what should I do at first mission. I love how you add the mission kind of make all the stage feel connected.
Turns out I am quite stoppable when I don't have all of my equipment.
The controls are really floaty, its hard to enjoy it. Also losing the ability to move during the cutscene is really unnerving because I wasn't sure if it was intentional, or a glitch, or a hardware issue.
Great game, I don't have much to add or take away. I especially liked the platforming section, the feel of the controls reminded me of some old platformers I used to love as a kid.
love love your smooth animations and particles. I esp love when the dragon gave me a rlly big hug to my death :D
I really liked the concept of shooting downwards to boost my jump. It helped me collect a bunch of fire rate bonuses and took down the boss easily. Fun game!


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