i absolutely love the mechanics and difficulty, this is one of my favorite games in the jam for sure!
Play game
Tempest Trek's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #38 | 3.957 | 3.957 |
| Fun | #60 | 3.882 | 3.882 |
| Audio | #67 | 3.785 | 3.785 |
| Overall | #88 | 3.690 | 3.690 |
| Graphics | #107 | 4.129 | 4.129 |
| Theme | #374 | 3.301 | 3.301 |
| Innovation | #418 | 3.086 | 3.086 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a calm area which transitions into a much harder storm focused area.
Did you write all the code and made all the assets from scratch?
Everything apart from some of the audio (and font) were made by me all from scratch.
Comments
I like the unique mechanic with sticky to walls. I have never seen that before. But i find the game kinda hard and unforgiving. For example when the zaps are intreduced the timeframes inwhich I have to activate them are pretty small. Maybe I just not the target audience xD. But overall the game looks very polished and the movement is very smooth.
It's definitely supposed to be very difficult, but unforgiving was not what I was going for. Sorry about that. Wish I could've fleshed out the difficulty curve better. Thank you for the kind words though and I'll be sure to see what I can do to make the game more accessible after the game jam is over. Thanks for playing!
Fun, pretty challenging game, nice visuals. Too difficult for me ^^,
I love the colour palette of this game, along with really tight controls and screen transitions you have a sweet little platformer here. Only problem being I suck at platformers so didn't even get to the storm bit! xD The amount of polish on the controls speaks volumes amazing work!
Astounding world building, really love it. Now it's ur turn to Try & vote us.
Ah, don't forget to check this one https://whackyfear.itch.io/love-honorable-torch thank u :)
Really great game. The movement felt good. Took me a while to find out you can wall slide. I couldn't however beat the level where you get the dash wall slide up dash and then get to the spring. Kept dying.
Definitely haha. I love celeste, and was doing my best to capture that same feel without also feeling like a straight copy. I hope you try it again! I really do like the ending of the game, even if it really basic. Wind mechanics might be in the works soon hehe. Thinking about how to make it more fun and less annoying though lol
Super smooth, polished game. You can be very proud of this one! I took some time to adjust to the responsiveness of playing a platformer like this on a keyboard. Gravity felt maybe slightly too strong for me (not sure on this), really requiring you to react very fast on all the falls. Maybe turning it down a smidge might make it slightly more accessible. But that's obviously preference, and maybe that's just me getting old :).
The controls feel really nice, and I dont say that about a lot of submitted platformers.
Cute pixel art, loved the game.
10/10 would become slimy boi spiderman again
Great controls! Not usually a fan of platformers but liked how yours played. The wall climb mechanic is great!
I'm glad those little one ways I added last minute were appreciated by someone haha. While game testing, accidental screen switching were a real common occurrence so I had to do something about it. Was fairly late in the project though and couldn't flesh anything better out. Thank you for the kind words. Appreciate it immensely!
Really fun game! It felt super polished and there were loads of levels :) I also made a platformer in Godot I would love if you checked it out :)
I like the art. The slime character is kinda cute. And even though I died a few times I wanted to keep playing.
I love the color palette, especially once you are able to zap and the storm starts! I could definitely tell when the storm starts how much harder the game got, in a good way! The zap mechanic is really unique. It took me a few levels to realize I could move up and down when on a wall but there was a level that forced me to figure that out and it was great. Good job!
Awesome game, art is very stylish and so is the audio, level design is quite clever! I really enjoyed it, I guess this jam brings together a lot of Celeste and SMB fans, including me. Really great game!
P.S. You can try our game, I think you'll like it, if you are a fan of hard platformers)
I absolutely loved the color palette and visuals; they were vibrant and captivating. The gameplay itself was fun and engaging, keeping me entertained throughout. With a bit more time and expansion, I can easily see this evolving into a much larger and even more immersive experience. It’s bursting with potential
The platforming and movement felt really tight and good. Very well polished and great game overall! Just my type.
Preatty cool game, it reminds me to celeste. The only thing that i don't really like is that when you dash it instantly starts falling without time to react.





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