The concept is nice, and the graphics are stellar, however the controls are a little finicky, and the gameplay a little too simple and unsatisfying. But again, the graphics are stellar and almost carry the game, so in the end good job
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Storms Ahoy!!!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #408 | 3.444 | 3.444 |
| Audio | #515 | 3.000 | 3.000 |
| Game Design | #698 | 2.833 | 2.833 |
| Overall | #706 | 2.796 | 2.796 |
| Fun | #712 | 2.750 | 2.750 |
| Theme | #770 | 2.639 | 2.639 |
| Innovation | #1001 | 2.111 | 2.111 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to fight monsters in a relative calm sea, and manage your ship's abilities, capabilities and hull health before facing a boss that brings a torrent of attacks in a storm.
Did you write all the code and made all the assets from scratch?
Yes
Comments
This game is great! I found the gameplay challenging but fun, and the art and music is awesome. Nice job!
Hee-ho. Really hard game. Cool gameplay. Thanks for good experience
I liked the artstyle and idea - reminded me "Journey of the Prairie King" in some way.
I also liked that I could upgrade my ship though I wish boss was a bit harder, since I upgraded myself too much by beating all level =D
Good game, guys!
The boss fight was a bit underwhelming, and some of the hit boxes felt a little off, but otherwise great game!
It's a great and a mini rogue-like, survivors game. It has such a potential in my opinion, the artstyle fits the gameplay. Musics match to theme. Would like to see the game in the future with new features. Nice work, Good Luck!
Nice! I think the difficulty curve needs a adjustment, but I did find myself playing multiple times. Props to whoever made the thumbnail, one of the best in the whole jam.
The game was cool! Specially the enemies and ship assets, they look quite pleasing to the eyes! The game itself is fun, typical "wave defense" with levels, if there's anything to point out we'd move the ship's bullet spawn slightly closer to the ship because when enemies are too close bullets go over them, but appart from that small detail it is quite polished! Congrats!
cool little game! the boss was a bit to easy when you got upgrades, but hard to get balance on such a short time :) great work, i liked it!
Cool submission, nice art style and animations and a fun gameplay loop well done on bringing it all together in the time frame


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