good job
Play game
10 turn before the frost's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #369 | 3.292 | 3.292 |
| Fun | #397 | 3.208 | 3.208 |
| Innovation | #451 | 3.042 | 3.042 |
| Theme | #494 | 3.083 | 3.083 |
| Overall | #642 | 2.889 | 2.889 |
| Audio | #898 | 2.292 | 2.292 |
| Graphics | #953 | 2.417 | 2.417 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Collect enough food for your people before the frost storm arrives
Did you write all the code and made all the assets from scratch?
yes exept music
Comments
you achieved a really good gameplay loop and can really turn it into a great game with some more polish. The music goes well with the game and its pretty fun and exciting when starting a new playthrough as everything is decided by the RNG god.
Kudos to making a good game!!
I love what you've done here! My best is 44 - I like that no two matches are the same, it's really good to have replayablity like that. There's a bit rng and it feels like 11 turns instead of 10 but that just makes it a little more fair. Being an emergence-puzzle game it does its job in challenging my brain, which I love as a strategy enjoyer. My only desire would be a few more tile types.
I like the concept but it's a bit heavy on RNG, as there are times when victory is not achievable. Though even some of my most lucky runs required strategy to win, I think you got something here!
I like the concept of the game, overall a nice work. Good Luck!
Cute game! Played it twice, won the first time and failed the second time. feels very heavily based on RNG and the distribution of things on the map. I really like the various mechanics and how they interact with each other, like food, wood and visibility
Cool little game! I like the concept of preparing for the frost, it reminds me of Minesweeper in the idea of revealing hidden areas. It would be interesting to have some hazards, but for a beginner's project or something made in a rush, it's nice!
Really cool idea! It was fun trying to balance how much food and wood I had and unlocking as many +1 food per turn things as possible all while trying to explore the map. It took me a few tries to really lock in a strategy, but I ended up winning with 30/25 food. It'd be nice if it told you somewhere how much food and wood you were gonna get each turn to help strategize. The fact that you started on Thursday and still got this submitted is very impressive, fantastic job!
I don't know how you can win no matter what I discover from exploring I can't get more then 1 food a turn.
Hi, it's because when you discover a resource, it won't provide any benefits until you claim the land. You can see the claim cost and the income the resource will provide by clicking on the tile, all the information will appear at the bottom right. Thanks for your feedback ! I'll see how I can make it clearer.
I like the innovation you made here. Cool game and interesting mechanics :)
I like the innovation you made here. Cool game and interesting mechanics :)
I kinda wish you didn’t have your technical problem, cause the small work you present here is more than decent and I wish there was more to it. Good job!
Nice, clever and simple, I just had to keep going until I won^^ well done



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