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A jam submission

Solar Storm on the ISSView game page

Submitted by superobot1 (@DavidCodeAndArt), Ferrohl — 5 hours, 15 minutes before the deadline
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Solar Storm on the ISS's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#273.8983.898
Audio#283.9813.981
Innovation#433.8333.833
Game Design#483.9263.926
Theme#603.9633.963
Graphics#1064.1304.130
Fun#1913.5563.556

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player uses the moments of calm before the storm to repair their spaceship!

Did you write all the code and made all the assets from scratch?
We used a few purchased assets (like for the skybox, voxel shatter effects, and voxel importing) but the vast majority of the game code and all of the art assets are ours

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Comments

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page
Submitted (1 edit) (+1)

Pretty cool movement system you have here!! Really enjoyed it. Played till my map broke.

I would say providing a boost option and adding W D for vertical movement maybe better(not an expert xD). You can bet I broke every single door :D

Kudos!! Really impressed with what you made in 1 week..

Submitted(+1)

very cool I love that shipbreaker vibe. Good job !

Submitted(+1)

Super cool concept! I really enjoyed this take on the theme. The zero-G movement took a minute to a get the hang of but I liked the challenge of moving about and repairing things. A great looking voxel game! Good work! Congrats and good luck!

Submitted(+1)

Game looks great! Extremely hard, but overall a fun game!

Submitted (1 edit)

Really fun game. Music is a bop and all the mechanics work well together (with the safe rooms you have to beeline for when youre about to get cooked and the main 3 stations + punishments for those being down which forces you to go and repair them.

Ended up getting pretty laggy at points so I wish there was a non-browser build I could download.

Smashed through a couple doors before realizing you could open them without smashing them lol

Submitted(+1)

THE VOXEL ART IN THIS GAME LOOKS AWESOME AND THE CONTROLS ARE SO INTUITIVE

Submitted(+1)

cool game! the controls were a but annoying but it does add to the experience and the visuals are amazing too :)

I really enjoyed the zero gravity mechanics—it added a nice layer of challenge to the game! The visuals and voice acting were impressive, and the overall atmosphere was well-crafted. One small suggestion: it took me a moment to figure out that you need to hold the mouse button to interact with doors and panels, so maybe a clearer prompt would help. Great job for a week’s work!

Submitted(+1)

Cool game! One thing for me taking time to understand that you need to hold mouse button to open doors or activate panels, maybe some indication for that other than that very solid game jam game! Good job!

Developer(+1)

Thank you so much for checking it out and for the kind words!! 

We tried mentioning it in a roundabout way in the tutorial with "press and hold your instruments over the door" and there's something about it in the opening screen it but both aren't direct and easy to miss haha
Glad you managed to figure it out and enjoyed the game regardless! :D

Submitted(+2)

As a certified astro-nugget, I'm qualified to tell you that this game is HARD 😭

The voice acting is great, and the gameplay is incredibly fluid and smooth.


The visuals and audio slap.


My only issue is the character controller. I have 0 gravity EVA travel in my game and my biggest advice is to PLEASE add all 3 dimensions of movement. Just being able to move yourself up and down with space and ctrl would probably be enough.

Developer(+1)

Thanks for your advice on the movement! We played around with restricting the axes along which a player can move freely, but in hindsight agree that controlling elevation would have been nice despite the map not having much verticality. It's been interesting too see the many different experiences people have with the low grav movement :)

Submitted

Yea lol. I know what you where trying to go for, and technically it worked since the game was pretty hard.


When you mix the floaty controls (EVA is like that by nature), with a lack of control over the player, you start heading into frustrating territory. Not saying I was actually ever frustrated with the game, I had a blast, but its just a word of caution.

Submitted

what a cool idea for the game :o controlls are a tad painful but feel realistic and different from most games, so theyre fun. It was great hearing the audio. Sadly my computer was too weak to handle this game, whenever i moved it lagged, which also made the audio lag and it was difficult to know what to do without it. But i imagine its super cool when working, really immersive. Oh and music slaps 

Submitted(+1)

The sensivity on the web version was through the roof, It was unplayable. but the visuals from the little I glimpsed were nice.

Developer

Thanks for letting us know, have received several reports of this. Learned to include a sensitivity slider in the future ;)

Submitted

awesome work, especially since you've had to put this together within a week!! and the voice acting was a very nice touch!

Submitted

Loved the concept. Controls were a little disorienting though. 

Nice game! 

Submitted

Really cool concept and vibe! Systems getting randomly turned offline was a nice touch, added to the feel of danger. For some reason, my camera kept going to the bottom right corner, I had to constantly fight it to keep looking into the direction I wanted, making it difficult to move between rooms.

Submitted

Hee-ho. I like it. Cool game

Submitted(+1)

Really fun concept, and the voxel art was fun!

Submitted (1 edit)

The game has a good feeling, no gravity makes it hard to move straight, breaking windows is fun, I did more breaking then fixing things :D , it is a well made 3d game in a week, congrats.

Here is my game if anyone wants to try:

https://abdullahsevin.itch.io/allican

Submitted

Really great game, not much to criticize. You've done a good job in a span of a single week.

Submitted

I really enjoyed this game. Good job guys. You have achieved a lot in a short week :)

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page