The main character was very relatable XD The scenario was funny and I appreciated the different endings!
Lily
Play game
Becoming Magical Girl Volta's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Magical Girl Concept | #10 | 4.012 | 4.333 |
| Theme Interpretation | #12 | 3.858 | 4.167 |
| Originality/Creativity | #21 | 3.549 | 3.833 |
| Overall | #24 | 3.373 | 3.643 |
| Gameplay Polish | #28 | 2.932 | 3.167 |
| Audio | #31 | 3.240 | 3.500 |
| Engagement/Fun | #32 | 3.086 | 3.333 |
| Aesthetics | #46 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
Magical Girl Volta has the power of pink lightning to zap monsters and defeat villains! She also has a cute mascot type character that roped her into this whole "magical girl" thing.
Which theme(s) do you pick?
Pandora's Paradoxxx
How does your game fit those theme(s)?
Interpreted as Pandora's Paradox as it relates to Pandora's Box where all the evils of the world are contained and if let loose the paradox is that the only thing that can defeat them is the very last thing inside the very same box. This is the focal point of the short little story for this game.
If you follow any of the optional challenges, elaborate as you like.
I included a washing machine and a rhythm mini-game as well as some eurobeat/eurodance soundtracks sourced from Pixabay and credited in the game end credits.
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes, art assets developed during the jam period. Music and sound credited to pixabay sources used under Creative Commons and same for the rhythm game code used for that part from Lynn / r3dhummingbird and credited as such in the game credits.







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