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For the Fort's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #459 | 3.160 | 3.160 |
| Theme | #523 | 3.040 | 3.040 |
| Innovation | #524 | 2.920 | 2.920 |
| Fun | #605 | 2.920 | 2.920 |
| Overall | #625 | 2.907 | 2.907 |
| Audio | #638 | 2.800 | 2.800 |
| Graphics | #858 | 2.600 | 2.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game you build and prepare your base before a waves of enemies start attacking.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
I really see a lot of potential in this game, I liked the concept and the RTS building style of the game. I feel it was a bit slow for a game jam and some of the features like deselecting orders and that kind of stuff were a bit confusing at first. Also in my first attempt the workers stopped working after collecting some stone (and I had ordered to chop some trees) Hope you can improve that aspects, great game anyway!! Good job :)
The tutorial for the game is done pretty well, showing off the basic rules and player abilities in a digestible step-by-step manner. It's just a shame that it somehow soft locked when explaining the ability to place down chests from the wood I harvested.
For what I did experience, though, the major gripe I had was the placing feature not registering when dragging it around. When placing chests, doing so one by one was functionally fine with the units correctly placing them. When I drag the RMB to place multiple chests in a line, the units place the first chest, but then nothin else until I click on the remaining slots again. This doesn't feel like it's supposed to work this way, with the buildings being highlighted.
Overall, this is a nice foundation for a potential spin on a RTS game, but there are several quirks that don't work intuitively that would need ironing out before expansion.
Very ambitious for a game jam game. I had some difficulties commanding the people after I had ordered them to gather materials and dismantle/mantle walls at the same time...I think in the end they went on a union strike
Also when making the walls I had no idea about the logic of door or going through the walls cuz this this our fort, so I may have made the furnace unaccusable. Oops. Nevertheless neat jam game!