A subtle grid on the floor would help a lot for memorizing the targets. Cool concept, nicely executed!
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Another Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Interpretation of the Secondary Theme | #143 | 3.834 | 4.200 |
| Soundtrack/SFX | #220 | 2.830 | 3.100 |
| Graphics | #235 | 3.195 | 3.500 |
| Overall | #242 | 2.976 | 3.260 |
| Gameplay | #247 | 2.556 | 2.800 |
| Gameboy Soul | #335 | 2.465 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Game captures the feeling of old GameBoy games. It includes scary music and spooky atmosphere.





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