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Food Chruck's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #118 | 3.585 | 3.585 |
| Fun | #357 | 3.298 | 3.298 |
| Game Design | #372 | 3.287 | 3.287 |
| Audio | #421 | 3.138 | 3.138 |
| Overall | #455 | 3.165 | 3.165 |
| Graphics | #693 | 2.957 | 2.957 |
| Theme | #720 | 2.723 | 2.723 |
Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Calm: Peacefully exploring sandwich combinations and building your menu.
Storm: Frantically trying to build sandwiches to fulfill orders while driving through the city at break-neck speeds.
Did you write all the code and made all the assets from scratch?
All the code is our own... for better or worse.
Most of the art is our own.
The city assets are from: https://nyknck.itch.io/citypackpixelart
The music attributions are listed in the description.
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Comments
I really like that the game is made up of two phases! It makes it so original and the game has always something different to offer, good one! Just a suggestion, I'd like to move also with arrows!
Fun, but very difficult! I spent most of my first try just getting to the first customer, and once I got there, didn't realize I needed to angle myself in a specific way to throw the food at the customer. I did pretty well on my third run though!
I would've liked it if the customers randomly ordered extra mayo/pickles/etc. to the orders so there would have been more variety, and usage for all the ingredients.
Very fun game. However it's not very intuitive what to do during lunch time.
Cool game :), just wished that the wrapped sandwich would directly go to the customer(if you're close enough) rather then trying to aim it with the van(just makes life easier, especially that you still have a timer)
Hope that you'll also rate mine /jam/brackeys-12/rate/2973690
Awesome game! Took me a minute to figure out what I was supposed to do, but honestly I love the crafting and aiming aspect of the game. The aiming aspect caught me off guard, but it was so cool when I realized what was going on. Overall, I had fun trying it out. Great job!
Cool Concept! Add some instructions to get the cues clear...
Amazing game! Loved that you could make your own sandwishes, the driving was a bit difficult but overall great job!
I did the same as some others and ended up making a ridiculous menu that I struggled with lol but I really enjoyed it! Do you intend to add on to this after the jam?
Incredibly funny experience, did not read the instructions whatsoever and was just cooking up ridiculous sandwiches, only to start the game to find out I had to actually remember and deliver them xD
Luckily my British Delight came in clutch (bread, pickle, bread) and secured a probably horrible score of ~3500
Hey, like the concept, making sandwich then selling it. it Would be nice if you could expand the wide of the road a bit to have more space to drive around. Also I could not figure out how to deliver the sandwich. I think you could add that to the controls. Or maybe I missed it. Like the music, it much the dynamic of the game
Greatly enjoyed the sound effects when people get a sandwich. I think the concept is fun! The driving around was a bit finicky at times, and I would have appreciated a way to aim your sandwiches separately from rotating the car, but otherwise fun gam!
The game lacks a bit of explanations. In my first game I ended up having customers who were all asking for <null> and so I couldn't get any points ^^' So I don't know what I did wrong :')
Otherwise the game is interesting and the alternation of gameplay is cool. I typically see the game played by 2 with one person driving and another cooking ^^
Bravo for this entry!
Had a nice time with the game.
Driving is simple but is fun.
Great Work!
…ok idk if it was only me, but I felt like the controls were… reversed?
I kinda got that feeling of those old Flash games I played when I was a kid, and it was quite the nostalgia trip. I’m gonna be honest, it wasn’t the game for me. But, I do rescue two things:
The wrapping (heh) overall was pretty consistent. My sandwich didn’t drop juice, and was pretty neatly wrapped in a consistent sheet of adorable paper. Gonna admit, it was adorable.
The audio was punchy. The overworld track gave me sooooooo many memories of my childhood, for whatever reason, that even if I sucked at the game… it made me happy. Like that smile on that bread. Just chillin, just c:
I did have a chruck naming my sammiches tho askldjalskdj
Good fun but I made the mistake of renaming everything with rude names and then not being able to remember how to make them again :P
Omg I'm suck at driving lol
also I put one cheese but it says twice, "cheese, cheese" sometimes it's like that it seems
I like art style, well done godot mate!
I liked how it went from calm cooking game to classic GTA style. good job!
Really interesting idea and nice execution. Love the concept as it puts a little bit of a twist on a standard food service game. Love the concept and the graphics are great. Can't wait to see further developed. FEEDBACK:
1. Most of the assets are blurry. There is a setting in godot to turn off the blurriness on pixel sprites (look it up and should be able to find it).
2. I would first not have any premade recipes so that the player can understand that concept of making their own recipes. Don't let them start a game without at least one or two recipes.
3. I enjoy having to aim my truck to throw the food. But maybe have it aim at ur cursor with a custom cursor so that its less of a hassle.
Otherwise stellar game can't wait to see it further developed.
nice game! it does make you wanna use your creativity and make and name lots of different combinations but at the end if you are anything like me you will forget it all which is a bit sad XD
loved the game though! it was creative and no other game in the jam were anything similar to it, and also my favorite part was the riding! for some reason whenever i turned to the left or right with the car, it felt so good
Quite an interesting game with a potential. I liked it (Scored 4242).
Suggestions:
- Change tank control to other movement, it would make it more intuitive to drive (except if you intended to make driving harder on purpose).
- Timer or indicator for when customer will disapear - had a sammich tossed at a client who dissapeared a moment later.
- Maybe a map of the city (not a minimap, but a map proper) which user can look onto? Have ended up few times in wrong sectors of the town.