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Ghostly Graveyard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #473 | 3.327 | 3.327 |
| Audio | #616 | 2.844 | 2.844 |
| Game Design | #729 | 2.769 | 2.769 |
| Overall | #780 | 2.680 | 2.680 |
| Innovation | #814 | 2.469 | 2.469 |
| Fun | #844 | 2.469 | 2.469 |
| Theme | #1009 | 2.204 | 2.204 |
Ranked from 147 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ghostly Graveyard aligns with the theme of "calm before the storm." The game starts in a seemingly peaceful graveyard, but as players progress, they uncover a sinister secret and multiple endings
Did you write all the code and made all the assets from scratch?
Yes, I wrote all the code for Ghostly Graveyard using Construct 3. I also created most of the game assets, including the characters, backgrounds, and sound effects.
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Comments
It was a fun game but I felt the character designs were a little goofy. Also perhaps try zooming the camera out a little? It was tough to know where to go at first
Cool game with interesting visuals! although the collecting coins gameplay felt like a bit too much, the only thing keeping me going was wondering about what will happen when I finish.
The lighting effects were cool! I didn't really understand the gameplay however, I think maybe some hints through cutscenes or more nudging in the right direction could help. Good submission though!
Took me some time until I realized I had to do other things than collecting coins. 😅
Sadly, I got the bad ending. :-(
Great concept!! I liked the music and the looping too. but collecting coins didn't make sense to the story. I got the bad ending for my run. It was fun.
Simple but surprisingly fun and polished execution. I think the story beats could've been more spread out so the Player doesn't go long stretches without seeing them. The lighting was very pretty. Well done overall!
I got to the level 21 and got bored of the main loop, but good job!
I like the atmosphere and the music is a nice fit, the animations were smooth and the dynamic shadows were very cool!
Interesting take, Really liked the beginning but it started to get too repetitve, maybe you can add more cutscene dialogues after completing a level so we feel like we're actually making some progress
Looking forward to your next game!
A decently executed work. It's quite repetitive, especially the background music. Not much of a challenge. At level 16, I got a little bored. The ending is surprising, but I don't really feel the connection to the theme.
I have a technical comment. With the endless map, when I reach the edge, I can feel a little jitter on the screen. I suspect the character teleports to the wrong position.
In any case, a neat piece of work. Functional design.
Cool game! The graphics and animations were really nice and fit the game well. I liked the story and the ways that you added in additional gameplay. Good job! :D
Another Construct game, cool!