Awesome simple gameplay with great replayability!
I really enjoyed it and also thought the enemies were twerking spiders or crabs with their backs turned to me
| Criteria | Rank | Score* | Raw Score |
| Theme | #1 | 4.057 | 4.057 |
| Score Chasing | #1 | 3.657 | 3.657 |
| Overall | #2 | 3.720 | 3.720 |
| Fun | #3 | 3.600 | 3.600 |
| Presentation | #5 | 3.857 | 3.857 |
| Originality | #10 | 3.429 | 3.429 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
How does your game relate to the theme?
You shoot only one laser, and it has to kill all enemies. Every millisecond counts toward your score so you can always try to get a higher one.
Awesome simple gameplay with great replayability!
I really enjoyed it and also thought the enemies were twerking spiders or crabs with their backs turned to me
One of the two one shot bouncing around the level game! Super polished & a full complete game, great attention to details as well. I really do think you should pursue this for a full steam release. The fact that the bullet goes on forever is great game design as the bullet running out of energy. So the player can just wait & wait or restart to try again with better angles. There are two things that I think could be done better which is: the levels could be more complex as that would add layers of depth to the game & I think adding the time to the scoring system would really motivate the player to try again & again. But those would be good if you're planning to go for the steam release 😉Otherwise, it's awesome for a jam entry! Well Done! 👏
One of my favourite of this jam aswell. Gameplay is simple but works like a charm, the shooting feedback is great, the art is amazing, perfectly well made short little experience, well done :)
Good day and thank you for your wonderful feedback about our game entry! We're glad that you find our game simple and charming and as one of your favorite game of this jam. I'm also glad that you find our game artstyle amazing and I'm grateful for your art feedback.
Thank you for playing our game entry! :)
Short and sweet! This was really well put together. I loved the quick load time, simple concept, and how it effectively made me want to get the best score possible.
There's 2 things I would have liked to see which I think would have made me want to chase that top leaderboard spot even more:
1. The ability to restart a level to try and get a better score once it is completed. Or alternatively, let me go replay a specific level, and then have my leaderboard spot be a combination of my best score from all levels!
2. Knowing what the maximum time bonus I can get is - I think it would be satisfying to see something like 200/200 to know that I completed the level as fast as possible.
Very well made!
Good day and my sincere gratitude for your wonderful and constructive criticism! We're glad that you find our game sweet and very well made, even though it's short at the moment. Furthermore, we thank you for your two suggestions that you've made. We will keep that in mind if we ever plan to continue our game entry after this jam.
Thank you for playing our game entry!
Sniper and one shot , well put together ! good game , i was playing similar game back in 2011 on web , it gives me nostalgia , great works !
Good day and thank you for wonderful feedback about our game entry! The game is inspired from NItrome games, especially when it comes to art direction. I'm also fan of 2010s or earlier mobile, web and flash games which gives us an idea to develop our game project for this jam.
Thanks for playing our game entry.
It feels easy at first but it really is challenging and each time it asks to be done better, congratulations
Super fun. I played this all the way through a couple of times until I was able to hone my style. 4434 is my best score and managed to take the top leaderboard place!
Really well crafted, solid game. I second others opinions that if you made this a mobile app, people would play it like crazy.
4434 is a huge score you've acquired! Congratulations!
Also, our sincere gratitude for playing our game entry for this gamejam and we're glad you find our game super fun to play. Furthermore, thank you for your wonderful feedback about our game entry. We will expand our game with more levels, features, enemies and such if we plan to continue our project after this jam. :)
Thanks for playing our game entry.
Wow, this is my favourite so far. I'll have to settle with 2nd place for now, but I will find the optimal route, I will catch that star in level 5 or whatever... Man... Very well done
Great game, I don't understand how the score works. But great game and I would like to see it in some store
Very nice and polished game. Simple but effective. Good job!
Great game bro! Simple ideas done well are better than deep ideas executed shallow. This would have also made a great entry for scorespace jam.
Good looking, well-scoped, arcadey. Good theme match. Scales well. Nice polish on leaderboard visuals. I don't really have anything bad to say about this. I'd welcome a max time so if you miss a shot and it takes more than the time threshold you simply lose.
Good day and thank you for your feedback regarding to our game entry. We're also glad that you find our game good looking which I appreciate the most. Furthermore, we're also glad that you find our game theme a good match for this gamejam. Also, thank you for your feedback regarding to the leaderboard.
> I'd welcome a max time so if you miss a shot and it takes more than the time threshold you simply lose.
I'd say that's one of a good idea for us to implement on our game entry.
Any constructive feedback/criticism is appreciated. Especially, we, as a developer of our game entry, will do our best to improve our game, especially if we plan to continue our game after this jam.
Once again, thank you for playing our game entry.
I DONT KNOW HOW TO DESCRIBE HOW SATISFYING IT'S THE GAME AND SOUND!
The game was really fun to play, very polished.
Finding the most optimal shots got me addicted pretty fast.
Knowing that I had one shot from the theme, this was great!
I liked the implementation of the ability to retry for higher scores - maybe presenting an average for each level so you know how relatively well you did per level. This could be dynamically done as you could use Hyplay's dataset to store a leaderboard per level.
Knowing that I had one shot from the theme, this was great!
I liked the implementation of the ability to retry for higher scores - maybe presenting an average for each level so you know how relatively well you did per level. This could be dynamically done as you could use Hyplay's dataset to store a leaderboard per level.
Good day and thank you for your feedback. We're glad that you like the implementation of our game to retry and get more higher scores.
Also, we're going to keep in mind about your suggestion of presenting the player's average score for each level taken and maybe we're going to implement it if we're planning to continue our game entry after this jam.
Once again, thank you for playing our game entry! We appreciate it.
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