Shooting witches out of the sky with a hypodermic needle was fun for a while but the game needed some more mechanics or gameplay to keep it interesting
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Magic Shot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #42 | 2.263 | 2.263 |
| Score Chasing | #47 | 1.947 | 1.947 |
| Fun | #49 | 2.105 | 2.105 |
| Overall | #51 | 2.053 | 2.053 |
| Originality | #55 | 2.105 | 2.105 |
| Presentation | #56 | 1.842 | 1.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I like the theme implementation - "one shot" as an injection is pretty funny, and the voice acting was excellent, a pleasant surprise. The gameplay itself is pretty standard. I would've liked the injections to be bigger, it's not particularly obvious at first glance, and scoring is pretty rudimentary. For a scoring system to be really meaningful, you want to get the player to do things that they wouldn't naturally do, or things that require a bit more skill to pull off. E.g. multi-kills, dropped collectibles, near misses, that sort of thing. Congratulations for submitting, and I'm sorry the plugin didn't work out. We'll make sure that works better for everyone in the next jam! Oh, and the dynamic lighting works really well! Really cool to see 😁
How does your game relate to the theme?
The one shot is an injections shot one shot to kill enemy and 1 shot to die

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