Not a big fan of the random encounters, they get annoying really quick, also theres a glitch when you flee, if you click to fast you open the bag and cant close it
Play game
Bit Tower Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #13 | 4.385 | 4.385 |
| Music | #67 | 3.462 | 3.462 |
| Overall | #120 | 3.538 | 3.538 |
| Is the graphics 1 bit? | #162 | 4.692 | 4.692 |
| Art | #179 | 3.077 | 3.077 |
| Originality | #196 | 3.000 | 3.000 |
| Gameplay | #221 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Definitely orginal and retro in its design! The idea is cool and we liked the small HP bar during fights.
The reaper, however, was not as impactful as we thought as we could easily ignore it.
Have you considered a feedback for XP / Lv gain? It was a bit difficult to estimate what it meant.
Initially the reaper was meant to be a hard enemy. But changed it to just be a wandering enemy to escape. With more time I would have made it follow the player if detected.
The log should show things like level up and XP gained. If it's missing then that's just an oversight as it was all in place to show. If you mean like a sound or pop up, it was intended. Some things got dropped/missed as deadline approached.
I intend to continue developing and improving. I also made a colorized version. Thinking of merging the two as like a swing to switch between the themes.
very cool dungeon crawler! Not gonna lie, I was a bit put off by the regular ass calibri font, but the game's got good visuals and music although I feel like the very upbeat music didnt quite match the slower exploration style. Nice entry!
Good art and music
I think a "casual mode" would be good, for people who mostly want to explore, as I felt enemies spawned too frequently.
Also the game froze for me on the second room, so I was only able to play the first room.
Yeah I believe something with the spawner is borked, but I've been unable to get a consistent result from it. Sometimes the limited works and others it doesn't. Can you elaborate on what happened when you got stuck? What action did you take or was it just from moving around. I'll look into that tonight though.
It's an interesting throwback with the text logging the last action the player did. Plus the actions that you can do.
There appears to be a bug when you try to flee from a fight. After fleeing I can no longer control the character or do anything.
Cool entry nonetheless! ;)
the music Remonde me so much of Crypt of the necrodancer. Very well done! Which program did u use if I May ask?
Game is very nice, i liked the small Intro, not a Fan of random encounters though, but thats a matter of Taste.
An awesome entry!
Interesting game and nice music. I loved the art and the intro with the lighting effect was cool. Wish the enemy encounters didn't happen randomly though. It reminds me of tall grass in Pokemon games.
I think the music is nice but doesn't really match the pace of the game. Maybe change it to a slow pace music?
I liked the auto feature, very convenient. Is there a way to see health? I just chugged potions kind of blindly. Nice submission overall.


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