Hello,Here's my honest review,your game has a good story,the atmosphere is good,sound good,the mechanism is good,but after i got the 4 things and went to the statue or something.The chasing and blinking scene was too laggy.The first level was a bit scary because of the sound and the atmosphere but the next level wass tooo laggy. but overall the game can be better
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The Unseen Dwelling's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Horror | #78 | 3.267 | 3.267 |
| Sound Design | #106 | 3.333 | 3.333 |
| Story | #200 | 2.467 | 2.467 |
| Aesthetics | #202 | 3.267 | 3.267 |
| Enjoyment (Best Game) | #217 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Which engine did you use to create this game?
Unity
Comments
I'd like to speak to the estate agent who sold me the property! (Great submission :D )
A good submission!
Overall i thought the monster was a neat concept the visuals were nice and the menus were great artistically, it has alot of promise! But there were times where i found myself confused (The teleporting inside the house took me a while to fully figure out) Also, the exterior lighting made it very hard to see where i was going so i only ended up getting around 1-2 of the crosses after searching for around 10 minutes, also, this is a bit of a nitpick but an options menu wouldn't go amiss, the game started on the wrong monitor and i couldn't change it
Aside from those points its a very solid submission! You definitely nailed the theme with the art (Also, bonus points for having a controls menu, its something i ended up forgetting on my own submission lol)
The game’s visuals and layout were aesthetically pleasing, and the central statue was both eerie and captivating. While the portals added a nice twist, the monster mechanics felt outdated. Improving the final scene and adding more visual or audio cues for the portals would enhance the experience. Thank you for sharing your game!
Thank you for the feedback! I'm glad you found the visuals and layout appealing, and I appreciate your thoughts on the statue and the portals. We’ll definitely consider new or more complex mechanics for the monster in the future and enhancing the final scene with more visual and audio cues. Thanks for playing!
Great work! I collected the crosses and gave them to the statue, I escaped the mansion and got outside, but I wasn't sure how to escape the ghost. I started trying to run out of the town area but there seems to be invisible walls blocking the doorways for the wall around the town area. I wasn't sure where I was supposed to escape to so I just kept running around for awhile, I was too afraid to turn around at any point and see if the ghost was still behind me lol. But I couldn't find anywhere to escape to so I gave up at that point.
This is a great game, though since i was blind, i keep forgetting where am i, or worse, what progression am i, or how to progress... its not the game's fault... im just too blind Ahahaha!
Anyhow nice game! definitely would recommend!
i was a bit confused about progression in this game.
Overall great tense atmosphere!
Great game! Love the sound design. i wish the FOV was a little more zoomed out though, otherwise pretty cool!
Good graphics and classic unsettling background audio! Admittedly I was pretty confused... I got 3 Celtic crosses and the objective disappeared, but that seemed to be it... I ended up waiting till I died. How do you get outside? (assuming from the screenshots)






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