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See the top submissions of the jam.🎥(video)

A topic by Philieve created Jan 19, 2020 Views: 3,448 Replies: 88
Viewing posts 1 to 20 of 83 · Next page · Last page
(4 edits) (+2)

Hey there jammers,

it's Phil and I made a video with the best games from this jam.
Therefore I've asked jammers to submit their game in this post and tell something about themself.

Here is the final video enjoy ðŸ˜‰

Host(+3)

Great! More opportunities for people to show off their games are always welcome. Thank you! :)

Submitted

Hey!

Here's a link to my submission: https://velander.itch.io/bugbot-beatdown

I'm an aspiring game developer who's been working on games in Unity for about 5 months now. I tried participating in a game jam back in September but I didn't manage to finish the game on time. This time I finished way before the deadline and I think I even made my best game to date!

With this jam I was first a little bit afraid that I wouldn't come up with any good ideas. I spent the first 4 hours trying out different concepts, all of which I later on scrapped. Then I got the idea of a boss battle where the boss can change the game in buggy ways such as teleportation and removing objects. I really liked that idea and then I just worked like a madman to get the game to be balanced and enjoyable with the boss having different phases etc.

I'm really proud of what I have accomplished this weekend, and I even learned some new things, such as making healthbars and fading out objects.

Overall I had a great time. It's a very nice change from just doing Unity courses everyday where you work on a long big project, to making a quick and engaging minigame over a weekend.

I will subscribe and patiently wait for you video!

Submitted

https://chadderbox.itch.io/grav

I'm Chadderbox and I have been doing GameDev lightly for 1 year (exactly, my unity 1 year licence ran out today, so I had to restart it). My favourite games are Portal 2 and Titanfall 2 (Maybe a bit of inspiration from both of those here).

I only had about a day to actually do this jam as I am very busy, hence why the game is only 8 levels long. From what short time I have had interacting with the community here though, everyone is really nice, and Jonas helped me with the colour scheme of the game too, when I was struggling.

Submitted

My game's link is : https://crystal-studios.itch.io/pong-wowie-edition

I'm a guy who calls himself Deex for some reason on the internet. I'm making games for 2-3 years now and this my 3rd game jam and my 2nd finished game. I'm not really proud of this one for the 600 billion bugs it has, but hey, that was the jam's topic! I went for something simple with this one, so I would have a bunch of time to add glitches, bugs, exploits. Because of this I completed the game really fast, but still felt the insane ammount of pressure. 

Hope, you will try it out! :D

Submitted

Here is a link to my submission https://lheyl.itch.io/bug-bot.

This is my first game jam and it has really been a great experience.  I tried making a relaxing puzzle platformer. The discord server has been nice to be on and talk to the other people. I call my self Lheyl, pronounced el-hey-l. I've been making games for 3 years. I only started using unity about 1.5 years ago. I started by learning JavaScript and coding games in the web from scratch. I completed the core of my submission pretty quick and added levels and extra items after that. I only used inks cape and unity for creating my games. I borrowed the sound effects and music form the wowie game jam pack.  The only real bug is a bug with jumping which makes some levels easier if you figure it out. Also you have to abuse the checkpoint system to beat most of the later levels. I'm really proud of what I accomplished and it is the best game I have made yet! I will definitely watch the video and hope my game gets in it.

Submitted

Hey, another Bug Bot!

Submitted

https://kadable.itch.io/intentional-dung-beetle

Hello! I'm Kade, I've been doing game dev for about 1 year, since I was 14, and this is my first ever game jam! :D

I had a lot of fun making a game in a short amount of time, though it was pretty stressful to learn a new program and programming language (pico-8) at the same time as making a game quickly. It took me a while to get the core mechanics in place, but once I did (on the third and final day) it was a blast to add finishing touches such as cutscenes and the map changing colour as your score goes up. I also had a lot more fun than expected creating sound effects, the little chiptune jingles really bought the game to life.

This game jam was a great excuse to try out a new program and expand my programming skills, which I really enjoyed. One of the funnest parts was coming up with a weird wacky little story that fit the theme, as well as coming up with the dung mechanic to make the game more unique than a standard bullet hell.

Thanks a lot for this opportunity, your channel looks super cool, a hidden gem for sure! :) Love the rise in game dev channels as of late, great to listen to while I work on my own games. 

Submitted(+1)

Cool to see another young programmer! Im 14 and this was my sixth game jam and my best one. Ill play your game when I get home! Heres mine if you want to play it. https://c0d3d.itch.io/copy-bug

Submitted

Awesome, I'll check the game out.

Submitted (2 edits)

https://daleski.itch.io/bolty



Hi Game Devs !

I could try to sell my game here and talk about how good it is but the truth is that you will not realise how good this game is until you try it. I would love to hear any feedback you leave guys.

I made my first game when I was very little with no coding experience whatsoever. The game was made using The Game Factory and unfortunately I don't have any pictures.

Some time later I decided to download Unity and start learning C# to make games work the way I want to.  After almost 2 years of using unity I am here, publishing my first PC game to the big world.

#peace

Submitted

https://piratepenguin.itch.io/bugsweeper

Hey, this is my first game jam and my first ever published game!

I have been programming for over a year now, but I have only started developing games with Unity half a year ago. 

This game jam was a very fun experience for me and allowed me to finally publish something! I will definitely be joining other game jam events in the future, thanks to Jonas.

Submitted (2 edits)

Heres my submission https://futurevlad2.itch.io/chamber-unknown

It's my first time taking part in a jam, and actually finishing a game, wish I had more time to polish, but I had too much homework this weekend

I've been making games for about 3 months but I never finished one

Submitted

https://gurkis.itch.io/sludge-spy

I have been trying to make games since i was 10-11 and now im learning programming at school and this is my first game jam. I always thought im not gonna have enough time, but thats also kinda the point :D

Submitted

/jam/wowie-jam-2/rate/551936

Hello! My name is Jason. I make games as a hobby between raising 5 wonderful children and a full time IT job. I have been doing jam games since Ludum Dare 38 and have completed 1 larger project and am working on another.

My experience for the jam was… not liking the theme and continuing to work on rebuilding a base Character Controller, then on stream throwing out a challenge of ‘what should I make next’ and got suggested to make a pet… out of that came this little ‘fly’ companion AI and then the next day I decided to make a jam game out of it.

I plan on taking this AI farther and use it as part of my bigger game (and probably make it less ‘bug’ like in behavior).

(+1)

Thanks to everybody who shared his/her your creation so far.
It is so great to hear all your stories and your experiences of the jam.

Don't worry if you don't get your feedback immediatly.
Once the jam is over I will go through all of your games (which might take some time)  and
leave some feedback along the side ðŸ˜‰

Submitted (1 edit)

https://zoks.itch.io/expected

Hey. I was 16 yo. and I'm intrestsd in game development.

I started learning unity while ago and this is my First Game Jam.

The game is short and do not have some mechanics that I planned to add, but still its playable. (I have been in school on saturday :/)

This is really cool experiace and I'm looking forward to get into more jams and of course make better games. 

Good luck everyone!

Submitted

Link to the game: https://doorhallgames.itch.io/totallyintentionalbugs

I have been developing games for 6 months now and still have a lot to learn but I think it is a fine game for my first submission ever. Even though there is barely a game here because I also spend a lot of time editing the 17 hours of footage I recorded from this game. :P

The jam was a lot of fun and I also learned new things but in retrospective I have spent way too much time on polishing than on actualy gameplay elements. It's great having a menu, level selection, sound settings and so on, but my game feels empty. (The secrets in every level are actually pretty cool though. hehe)

Good luck to everyone. :)

Submitted (5 edits) (+1)

My game: https://devlogerio.itch.io/cyber-bug-wars

Hello, My name is Cena Abachi from Iran, I'm a developer since 2014; my specialist is coding visual arts such as making games without game engines. since 2015 I'm working on making multiplayer .io web games, I have made 6 games in this genre and the last one is called https://pury.space, Its been 20 hours that Ive got my bachelors :D degree and now I have to try hard to find the career of my dreams (indie game dev). I also have a youtube channel called "devlogerio"

This was my first Game jam ever with so much fun, I had a little stress about it because I was working with javascript and every minute I was thinking that maybe I cant even get close to people with game engine experience, but I could manage to deliver my game in time, how ever I don't know if its good or bad yet. I never knew that so many talented people could gathered around this fast, I gotta be around this community more!

Submitted

Link : https://steelhere.itch.io/gaston-bug-finder

Hello, my name is Stéphane THILL behind the SteelHere name of my self-company. I am a 28 years old Software Engineer and new to itch.io and gamejams.

I have been developing games since I was a kid on different software (The Game Factory, RPG Maker, pure C++ games, games on Unity) and I am currently studying game design.

This jam was super cool but the theme (Intentional bugs) was not easy at all. However Jonas made a great video giving axes confirming my understanding on "we are not talking about insects".
I had different ideas :
- A simulation with insects IA creating an anthill. Indeed I think it would be cool but I wanted to try to make a game with bugs.
- A game where there is bug and you can correct them with right items/tools find on the way.
- Finally, I got the idea of a game looking like a well-known game including random bugs and you have to be attentive as you will have to send analyse to the developer on where there were bugs.

It was really cool as I did it all alone from scratch on 1 day and a half but the last day was stressing as I was not sure to finish it. Indeed, the end is botched but it is existing.

Thanks for sharing, if you need me to talk in your video for an interview, I am OK. 

Thank you very much for the possibility to appear in your video.

Submitted (3 edits)

Hey Phil
I'm an illustration student with a strong passion for videogames and white rectangle is my first game jam game.



Submitted

Here's a link to our game, <Glitch_Dash> https://andrzej-gieralt.itch.io/glitch-dash

My friend Steve and I made this game together. Some 8 years ago, in elementary school, we'd come up with crazy ideas for huge games. Finally, we were able to make those old dreams come true.  We made this game, finished it, and it is absolutely awesome!

Submitted (2 edits)


Here's our game [The Backend] https://creationallabs.itch.io/the-backend

Hello from Brazil. My name is Luã and my cousin is called Lucas.
We are participating in a gamejam for the second time, and the game we created this time made us very happy,  we both followed Jonas for a while and we couldn't miss this jam at all.
Our game is about a bug that allows the player to edit the variables of some elements of the game (Cheat Engine kind of stuff),
and the player uses value editing to overcome obstacles on the map AND SAVE THE PRINCESS OF COURSE!
Thanks, hope you like the game.

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