Love the concept, although it's not very possible to complete solo. I think there should be more information in the how to play — I was confused at first but did eventually get the hang of it. How would 16 players play? I don't see that many control setups available.
Play game
Parallel Processing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept/Theme | #7 | 3.421 | 3.421 |
| Gameplay | #8 | 3.053 | 3.053 |
| Art | #17 | 2.895 | 2.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Godot
Comments
hard to play with 1 person is my only complaint - great game!
hard to play with 1 person is my only complaint - great game!
Really cool concept with resource management and base defense. Makes me wanna make a farming sim tower defense game, loved it!
This was a really nice experience! It is somewhat unfortunate that the game is locked behind multiplayer, and due to the fact that the difficulty doesn't seem to scale with player count, my partner and I couldn't reach the end of your game (We might just be incompetent). I think that this could honestly be a fun party game though! Unless I missed it, tutorials / explanations about what each room does/what each room has to offer would've been nice . Great potential for an already fun experience of a potential party game!


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