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Frequently Asked Questions (FAQ) Sticky

A topic by Lee Reilly created Oct 22, 2024 Views: 7,815 Replies: 76
Viewing posts 21 to 37 of 37 · Previous page · First page

Is it possible to use AI art? stable diffusion or midjourney. there doesn’t seem to be anything in the rules that explicitly says it can or can’t be used?

Jam Host

Go for it! Would be interesting to leave a note about usage (and maybe even the prompts you used) on your entry page.

(1 edit)

I was also wondering about the AI question

Yes, AI tools are allowed.

I swear this was on one of the main pages, either the FAQ or the Rules, but now I can’t find it.

Is it okay if I upload my game before submition for testing purposes?

(+1)

Absolutely! In fact I highly recommend uploading your work as you go. I have seen so many people who missed the deadline because they had trouble with the final upload. Don’t let that happen to you.

Thank you for this FAQ! I need just a little clarification on this situation.


Q: Can I use pre-made assets or code?

A: Absolutely! Just add proper attribution in your GitHub repository’s README if needed. Keep in mind that the goal is creativity, so avoid submitting old projects with only minor changes.

I have a previous game in which I have reused components to prototype this jam game, and common scripts, like movement, menus, etc. I am hoping it is ok to reuse a basic shell of an older game which I coded. No unique mechanics/artwork are being used, and its actually a different genre of game all-together. The previous game was metroidvania-ish and the new game is a fusion of stealth/mini-games/dig-dug. I reused basic movement controls (and extended these ), basic UI, like HP, and game management components like pause, audio players, etc. Is this within the spirit of the jam?
Submitted

What exactly is the source code? (I'm kinda new to game development)

That really depends on what you use to make the game, but in general it refers to the programming instructions contained in the files of your project. For Unity you would likely have some .cs files with C# code in them. For a Phaser game such as I'm working on it will be spread around some .js and .html files. There are countless kinds.

What you would need to put on GitHub is not just the source code but all the files your game needs such as code, images, sounds, fonts, w/e.

Question about the Small Palette challenge. Say I have an image that is a PNG with only black and white - ensured via GIMP's Posterize feature. Then I save it as a JPG to save some file size. This may (will) introduce artifacts in the image, which will be many shades from black to white. Busted?

So, do we need to restrict ourselves to non-artifacting / non-lossy image formats if we want to qualify for Small Palette?

Submitted

Just use JPG as you want, but add a final screen shader that restricts the game's palette to only the 4 colors you want, rounding each one up to its nearest one. That way you can save yourself the space while ensuring it's always 4 colors!

I like it, and if I were doing Unity WebGL I would... but I'm learning Phaser by doing this too! So I'm just going to keep to PNG, I managed to get the size under control by being smarter about it lol... ty for reply

Deleted 1 year ago
Jam Host

The repo needs to be public for Game Off, but nobody will be judging your code if that's a concern.

Submitted

Is it okay to upload the game as a demo? :P i joined too late, haha, but still made something and wanna put it out.

Jam Host

That's fine. I recommend you just add a note that it's a demo or incomplete.

Submitted

Sorry for asking this THIS late into the game, can i upload a game that is built on the source code of some project i had just lying around on my github? the code at that point was only 4 files big and it was 300 lines long. Currently it is around 2000 lines long and is across 11 files (verified by toeki https://github.com/XAMPPRocky/tokei)

Jam Host

That sounds fine to me. Lots of folks use started templates or open source projects to get kickstarted. I'd recommended just leaving a note about it in your game's description.

Submitted

Can i directly send the compressed file?

Submitted(+1)

Hey there! Now that the voting period has started would it be acceptable to edit the text of the itch page (not the game in itself)?

With the feedback we received I realize the player might benefit from getting a couple more tips within the itch page, but I want to make sure this is okay.

Thanks!

Jam Host

Hi there! Go for it!

Submitted

Thank you so much!

Submitted

Quick related question. Is it also allowed to add better screenshots or video to the game page during the voting period? Or even update the cover image?

Jam Host

Totally fine to do that.

Submitted

Hi! I received some feedback that parts of my game are too hard. Is it possible to adjust the difficulty on my game/clarify instructions during the voting period?

Jam Host(+2)

I'd recommend holding off on updating the game during judging unless it's truly game-breaking. Feel free to add tips/instructions though.

Submitted

Sure, thanks for the reply!

Submitted (1 edit)

OMG! 
Not at all sure why our game fell off your jam =(
Is there any way to fix it?
It was fine a while ago...
https://dralexfire.itch.io/phantasma

Submitted (1 edit)

Hi! I would like to ask for a little clarification/judgement call on this: 

"Q: Can I edit my game after submission?

A: You can fix critical bugs, but leave a note explaining the changes. Avoid altering the game during the voting period."

I have two web builds: one is the game itself as it was when the jam ended, the other is an expansion that has been done completely after the jam was over. I have packed them into a single playable html index, that i have currently on the game page, which requires you to choose which version you load. There are hopefully clear instructions( Literally says: "Jam Version, Rate this one") , to choose the jam build to rate and the other if you want to see extra levels. I also have a link to the jam packer  on the game page. Is it ok to have the extra content available, or should I take it down?

page in question for reference

Jam Host(+1)

I love gray areas of the law! I think that's fine... and quite creative. Unless there's a community uproar, I say keep it. Thanks for checking!

Submitted

Thank you for the input. I will wait for the pitchforks, before doing anything rash.

Submitted

Hey! Can you help my team to save our game. Me connected out game to GAME OFF again, because it was accidently deleted. Now we lost all our comments. How can we fix them?

Viewing posts 21 to 37 of 37 · Previous page · First page